Gyoraibo
From Make a Good Mega Man Level Contest
Gyoraibo | |||||||||||||||||||||||||||||||||
Artwork by Capcom | |||||||||||||||||||||||||||||||||
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- "Once aligned with megaman it will shoot a missile upwards"
- ―Note in Gyoraibo's code, Megamix Engine
Gyoraibo is an enemy from Mega Man 3. It is a fish robot with a missile launcher on its top.
Gyoraibo was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in the entry Ruined Lab and the Wily stage Outer Space. It returned in the Make a Good 48 Hour Mega Man Level entry The Tiki Tiki Tiki Tiki Tiki Room, and in Make a Good Mega Man Level 3 in an exceptionally rare appearance; only a single one is present, at the very end of the entry Toxic Trouble.
Contents
Behavior[edit]
Gyoraibos will swim forwards. If a Gyoraibo aligns with Mega Man's Y-axis, it will fire a missile upward and quickly swim away.
Damage Table[edit]
Make a Good Mega Man LevelMegamix Only[edit]
1/1/3 | 1 | 1 | 2 | 3 | 2 | 3 | 1/5 | 2 | |
Other Notes |
Make a Good Mega Man Level 2[edit]
1/1/3 1/1/3 |
1 2 |
1 1 |
1 1 |
1 1 |
Y Y |
1 1 |
1 2 |
4 4 |
1 3 |
2 2 |
Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine. |
Make a Good Mega Man Level 3[edit]
1/1/3 | 1 | 1 | 1 | 4 | 3 | 3 | 2 | 2 | ||||||||||||
2/3/Y | 1 | 1/2/3 | 1 | 2/1 | 4 | 0.5 | 2 | 1 | 3 | 4/2 | 3 | |||||||||
Other Notes |
Make a Good 24 Hour Mega Man LevelMegamix Only[edit]
1/1/3 | 4/2 | 1/5 | 99 |
Other Notes |
Make a Good 48 Hour Mega Man Level[edit]
1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | 2 | |
Other Notes |
Megamix Engine[edit]
1/1/3 | Y | 2 | 6 | 2 | 2 | |||||
Other Notes |
Trivia[edit]
- The MaGMML2 devkit and Megamix Engine misspell Gyoraibo's name as "Gyoraboi".
- Gyoraibo holds the distinction of being one of the few devkit enemies to only appear a single time throughout the entirety of a MaGMML game, in this case MaGMML3.