Magic Card

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MaGMML Icon8.gif
MaGMML Icon8.gif
Magic Card
MMB-MagicCard-Art.png
Mega Man with the Magic Card equipped.
MagicCardWep.png

The Magic Card (マジックカード Majikku Kādo) is Magic Man's Special Weapon from Mega Man & Bass. It is a card that can be shot straight forward or straight up, and returns to Mega Man after reaching a certain distance. It can also pick up several types of items and carry them back to Mega Man.

Make a Good Mega Man Level[edit]

The Magic Card was voted to appear in Make a Good Mega Man Level by the Talkhaus community, tying with 9 other weapons in vote count (3 votes); the tie was broken by putting the weapons in a random number generator and picking the first five weapons on the generated list (the other four weapons chosen this way were Metal Blade, Gemini Laser, Solar Blaze, and Black Hole Bomb). It can now pierce enemy shields, and items it collects are given to Mega Man automatically, removing the need to carry them to him. Cards shot by the weapon also do not necessarily return to Mega Man; instead, they will simply move backwards after going far enough.

Damage Table[edit]

Jolt Man Dagger Man Yoku Man Justice Man Wily Archives (Yellow Devil) Wily Archives (Mecha Dragon) Wily Archives (Kamegoro Maker) Wily Archives (Cossack Catcher) Wily Archives (Dark Man 3) Wily Archives (Mechazaurus) Wily Archives (Wily Capsule) The Moon Gravity Machine
1 4 1 1 1 3 1 1 1 1 3 2 4
Ronrez Birdo Glass Man Ghost of Mega Man 3 Changkey Master Neon Glass Birdo on a Guts Lift Air Capsule "Trophy Machine" (Phase 1) "Trophy Machine" (Phase 2) "Trophy Machine" (Phase 3) Zero Bright Man Zero Soul
1 3 1 1 1 2 1 1 1 1 1 1 1


Make a Good Mega Man Level Remastered[edit]

In Make a Good Mega Man Level Remastered, the Magic Card retains the functionality of its Megamix Engine iteration (see below).

Damage Table[edit]

Him Yoku Man Dagger Man Justice Man Wily Archives (Yellow Devil) Wily Archives (Mecha Dragon) Wily Archives (Kamegoro Maker) Wily Archives (Cossack Catcher) Wily Archives (Dark Man 3) Wily Archives (Mechazaurus) Wily Archives (Wily Capsule) The Moon Gravity Machine Ronrez
1 0 4 1 1 3 1 1 1 1 3 2 4 1
Birdo Glass Man Scuttle Cannon Changkey Master Shadow Gacha Neon Glass Birdo on a Guts Lift Air Capsule Wily Machine TROPHY (Phase 1) Wily Machine TROPHY (Phase 2) Wily Machine TROPHY (Phase 3) Zero Bright Man The Impaler Zero Soul
3 1 4 1 1 2 1 1 1 1 1 1/2 1.5 1
  • For Bright Man, damage is listed for his first phase, then his second.
  • When playing with the Magic Card Only cheat, all bosses immune to the Magic Card take 1 damage from it.

Megamix Engine[edit]

The Magic Card is included in the Megamix Engine, alongside nearly every weapon present in the MaGMML series up to Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level. The weapon has mostly become the same as its original Mega Man & Bass appearance; it returns to Mega Man instead of simply going backwards, and it manually carries items to Mega Man as opposed to instantly giving Mega Man items it touches. This also means that the weapon is no longer capable of piercing shields. Despite this, it still deals 4 points of damage to enemies in the "Joe" category (and 2 points of damage to everything else).

Damage Table[edit]

Cut Man Guts Man Ice Man Bomb Man Fire Man Oil Man Metal Man Air Man Bubble Man Quick Man
2 2 2 2 2 2 4 0 2 0
Crash Man Flash Man Heat Man Wood Man Mecha Dragon Picopico-kun Guts Dozer Gemini Man Hard Man Top Man
2 2 2 1 2 2 0 2 2 5
Spark Man Kamegoro Maker Toad Man Pharaoh Man Dust Man Metall Daddy Gravity Man Stone Man Gyro Man Dark Man 4
2 2 2 2 2 4 2 2 2 2
Blizzard Man Centaur Man Plant Man Yamato Man Rounder II Power Piston Splash Woman Hornet Man Mega Mech Shark Honey Woman
1 2 1 4 2 2 2 1 3 1
Commando Man Chill Man Solar Man Enker Quint Punk Giant Suzy Ballade Hunter Type A Hunter Type B
2 1 1 2 1 2 2 1 2 1
Mercury Saturn Uranus Iron Ball Grey Devil Dangan Man Komuso Man Sonic Man Volt Man Dyna Man
2 2 2 2 2 2 2 2 2 2


Trivia[edit]

  • In both MaGMML1 and the Megamix Engine, the Magic Card uses the sound of the Ring Boomerang from Mega Man 4.
Make a Good Mega Man Level (Remastered)
Characters
Mega ManDr. LightDr. WilyEddieZero
Entry Stages
Chroma KeyCitadel BasementCity WarGlass ManHard to See LandLevelMaze of DeathMega Man WorldMidnight SnowNapalm Forest and CavesNEON GRAVITYObjective: Vain SpaceResearch FacilitySky ZigguratSpiky MeltdownSunset SiegeThe QuickeningThunderclyffe PlantUnder ConstructionWily Combo
Wily Castle
Cannon DeckDr. Wily's Incinerator ChuteBe the Bigger PersonHall of FameEverything's Blowing UpFlashback Database
Special Weapons
Mega BusterMetal BladeGemini LaserSolar BlazeTop SpinThunder WoolPharaoh ShotBlack Hole BombMagic CardPower Orb1RRush CoilRush Jet
Locations
Tier 1Tier 2Tier 3Tier 4Tier 5Wily CastleEddie's ShopThe Arena
Tier Bosses
Jolt Man1Him1RDagger ManYoku ManJustice Man
Other Bosses
Entry Bosses
Wily ArchivesMoonGravity MachineRonrezBirdoGlass Man
Fortress Bosses
Ghost of Mega Man 31Scuttle Cannon1RChangkey MasterShadow Morpher1Shadow Gacha1RNeon Glass Birdo on a Guts LiftAir CapsuleWily Machine TROPHYZero
Optional Bosses
Bright ManThe Impaler1RZero Soul