Haehaey
| Haehaey | |||||||||||||||||||||||||||||||
| Artwork by Capcom | |||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||
Haehaey is an enemy from Mega Man 4. It is a flying extermination robot designed to kill desert scorpions.
Haehaey was first made available in the devkit for the original Make a Good Mega Man Level, where it appeared in the entry Level. A single Haehaey is also present as an NPC in Tier 1, warning Mega Man about certain issues with the stage to its right. In Make a Good Mega Man Level Remastered, it is also present in the redesigned Flashback Database.
Haehaey returned in Make a Good Mega Man Level 2, appearing in the entries Cardinal Man, Ancient Tomb, and Chomp Man, as well as the Wily stages Outer Space and Reality Core, and the Pit of Pits sublevel "Paradrop". It also appeared in the Make a Good Mega Man Level: Episode Zero level Null and Void, and the Make a Good 48 Hour Mega Man Level entries Saturn Fortress and Taking a Dip; the latter game also used it in the Cartel Hideout stage Pandora's Parlor.
Behavior
Haehaey flies overhead from offscreen, and proceeds to fire projectiles down at Mega Man frequently while swerving back and forth across the screen. Eventually, it will cease firing and fly away.
Variants
| Sprite | Name | MaGMML Appearance(s) | Location(s) | Description | Designer(s) | HP | Attack Damage |
|---|---|---|---|---|---|---|---|
| Shadow Haehaey | MaGMML1R | Be the Bigger Person | An invincible Haehaey created by Shadow Gacha. | ACESpark | N/A | 4 (contact) 2 (projectile) |