Peng

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Peng
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 1
Attack Damage: 4 (contact)1
3 (contact)23
Category: Bird, Flying
Location(s): MaGMML(1R):
Maze of Death
MaGMML2:
Cardinal Man
Candy Panic
Shovel Knight
A Mega Man for All Seasons
City Under Siege
Reality Core
The Pit of Pits
MaGMML: Episode Zero:
Frosty Fields
Misc. Information
Japanese Name: Pepe
Script: ペペ
Romaji: Pepe
Programmer(s): snoruntpyro
Series Information
Official Game Appearances: Mega Man
Mega Man: The Wily Wars
Mega Man Powered Up
MaGMML Game Appearances: MaGMML(1R) (Enemy)
MaGMML2 (Enemy)
MaGMML: Episode Zero (Enemy)
Megamix Engine
Peng.png
"An enemy from Ice Man's stage. It acts basically the same as Killer Bullet, except with a wider arc, and it doesn't explode on death."
―Note in Peng's code, Megamix Engine

Peng is an enemy from the original Mega Man. It is a flying penguin robot.

Peng was first made available in the devkit for the original Make a Good Mega Man Level, where it appeared in the entry Maze of Death.

Peng returned in Make a Good Mega Man Level 2, where it appeared in the entries Cardinal Man, Candy Panic, Shovel Knight, A Mega Man for All Seasons, and City Under Siege, as well as the Wily stage Reality Core and the Pit of Pits sub-levels "It's Beginning to Feel Just Like an Ice World", "Pit" (where it was resprited into Monoeye from Kid Icarus), and "Up And Down". It also appeared in the Make a Good Mega Man Level: Episode Zero level Frosty Fields.

Behavior

Pengs will simply fly forward in a sine wave.

Related Enemies