Giree
Giree is an enemy from Mega Man 5. It is a small, round robot equipped with several sharp blades and an anti-gravity unit.
Giree was first made available in the devkit for the original Make a Good Mega Man Level contest, where it appeared in the entries Maze of Death and Spiky Meltdown, as well as the Wily stages Cannon Deck and Flashback Database (though Make a Good Mega Man Level Remastered omits them from both stages' redesigns).
Giree returned in Make a Good Mega Man Level 2, where it appeared in nine entries, as well as the Wily stages Inner Sanctum and Reality Core, the Tier X stage Nightwalk Castle, the Pit of Pits sublevels "Magic Crash-Pit Ride", "Wily Sewer Entrance", and "Vu", and in Null and Void. It also appeared in Make a Good Mega Man Level: Episode Zero, in Stormy Spire.
In Make a Good Mega Man Level 3, Giree was used in the entries X6Meme, Gravaqua2o, Disobedience of Superior Machines, The Return of Veteran Z, Mint Candy Matrix, Ninja of the Night, and Unguarded Treasure. The same game also featured it in the Weapon Tutorials, the NEO Pit of Pits sublevels "In the Can Co.", "Watch Moominvalley 2019", and "Windy Day at Air Man's", and the Shrine of Nebula room "Charmingly Haphazard Assortment Of Trials In Chambers".
Contents
- 1 Behavior
- 2 Damage Table
- 2.1 Make a Good Mega Man Level
- 2.2 Make a Good Mega Man Level Remastered
- 2.3 Make a Good Mega Man Level 2
- 2.4 Make a Good Mega Man Level 3
- 2.5 Make a Good 24 Hour Mega Man LevelMegamix Only
- 2.6 Make a Good 48 Hour Mega Man LevelMegamix Only
- 2.7 Make a Good Mega Man Level: Episode Zero
- 2.8 Megamix Engine
- 3 Related Enemies
Behavior
Girees crawl along surfaces slowly, including walls and ceilings. They are almost indestructible, with only a few weapons per game able to actually harm them.
Damage Table
Make a Good Mega Man Level
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| 0/0/0 0/0/0 |
0 0 |
0 0 |
0 0 |
0 0 |
0 0 |
1 4 |
0/0/0 0/0 |
0 0 |
| Other Notes | Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine. | |||||||
Make a Good Mega Man Level Remastered
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| 0/0/0 | 0 | 0 | 0 | 0 | 1 | 3 | 0/0 | 0 | 0 |
| Other Notes | |||||||||
Make a Good Mega Man Level 2
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| 0/0/0 0/0/0 |
0 0* |
0 0 |
0 0 |
0 0 |
Y Y |
0 1 |
0 0 |
0 4 |
0 0 |
0 0 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine *Does not target Girees. | |||||||||
Make a Good Mega Man Level 3
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| 0/0/0 | 0* | 0 | 0 | 0 | 0 | 0 | 0 | 4 | ||||||||||||
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| 0/0/Y | 0* | 0/0/0 | 4 | 0/0 | 0 | 0 | 0 | 0 | 0 | 0/0 | 0 | |||||||||
| Other Notes | *Does not target Giree. | |||||||||||||||||||
Make a Good 24 Hour Mega Man LevelMegamix Only
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| 0/0/0 | 0/0 | 0/0 | 0 |
| Other Notes | |||
Make a Good 48 Hour Mega Man LevelMegamix Only
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| 0/0/0 | 0 | 0 | 0† | 0 | 0/0/0 | 0 | 0 | 0* | ||
| Other Notes | *Does not target Giree. †Does not stun Giree. | |||||||||
Make a Good Mega Man Level: Episode Zero
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0 | 0 | 0 | 0 | ||||||
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0 | 0 | 0 | 0 | ||||||
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0 | 0 | 0 | 0 | ||||||
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0 | 0 | 0 | 0 | ||||||
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0* | 0* | 0* | 3 | ||||||
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0 | 0 | 3 | 0 | ||||||
| Other Notes | *Does not stun Giree. | |||||||||
Megamix Engine
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| 0/0/0 | Y | 0 | 0 | 0 | 0 | |||||
| Other Notes | ||||||||||