Mega Man III
Mega Man III is the third classic Mega Man game on the Game Boy. Being developed once again by the team that developed Mega Man: Dr. Wily's Revenge, the game fixes the issues Mega Man II brought to the Game Boy series, while also expanding on that game's innovations. Keeping up with Mega Man's abilities in the NES games, the ability to charge the Mega Buster has now been added. The order of stages has also been changed: After clearing the stages belonging to the four Robot Masters from Mega Man 3 not encountered in Mega Man II, Mega Man goes through a brief fortress stage ending with a battle against a Giant Suzy, and is then taken to a second stage select where he must defeat four Robot Masters from Mega Man 4 in their own stages, similar to what Mega Man II did in its first fortress stage. After that, a miniature stage consisting solely of a fight against the second Mega Man Killer, Punk, plays out before Mega Man is finally able to go through a single (very lengthy) Wily stage and take down Dr. Wily.
Representation in MaGMML
While the game is much more polished than II, Mega Man III still only has about as much original content as Dr. Wily's Revenge (if not less), and as a result, its representation in the MaGMML series is minor.
- Punk appears as an NPC in both Make a Good Mega Man Level 2 and Make a Good Mega Man Level: Episode Zero, appearing in the Tier 4 hub and Dr. Wily's Secret Bunker, respectively.
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|Dr. Wily's Revenge • II • III • IV • V • Mega Man (DOS) • Wily Wars • & Bass • Challenger from the Future • Powered Up|