Difference between revisions of "Cannopeller"
From Make a Good Mega Man Level Contest
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{{enemy | {{enemy | ||
|name= Cannopeller | |name= Cannopeller | ||
| − | |image= | + | |image= [[File:Mm6 cannopeller.png]] |
|caption= Artwork by Capcom | |caption= Artwork by Capcom | ||
|jname= | |jname= | ||
| Line 10: | Line 10: | ||
|programmer= | |programmer= | ||
|artist= | |artist= | ||
| − | |hp = | + | |hp = 3 (Cannopeller)<br>1 (bomb) |
| − | |at= | + | |at= 4 (contact)<br>2 (bomb) |
| − | |weak= | + | |weak= [[Wire Adaptor]], [[Grab Buster]] |
|location= | |location= | ||
|OffAppear= Mega Man 6 | |OffAppear= Mega Man 6 | ||
| − | |MaGMMLAppear= | + | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) |
|appear= | |appear= | ||
|appear2= | |appear2= | ||
| − | |sprite= | + | |sprite=[[File:Cannopeller.png]] |
}} | }} | ||
'''Cannopeller''' is an enemy from ''[[Mega Man 6]]''. | '''Cannopeller''' is an enemy from ''[[Mega Man 6]]''. | ||
==Behavior== | ==Behavior== | ||
| + | A Cannopeller will float up and down, shooting large bombs at a steady rate. | ||
| + | ==Damage Table== | ||
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===''MaGMML2''=== | ===''MaGMML2''=== | ||
{{Damagetable2 | {{Damagetable2 | ||
| − | | buster = | + | | buster = 1/1/3 |
| − | | hornet = | + | | hornet = 1 |
| − | | jewel = | + | | jewel = 1 |
| − | | grab = | + | | grab = 3 |
| − | | triple = | + | | triple = 1 |
| − | | slash = | + | | slash = 1 |
| − | | wheel = | + | | wheel = 1 |
| − | | sakugarne = | + | | sakugarne = 4 |
| − | | wire = | + | | wire = 1 |
| − | | arrow = | + | | arrow = 2 |
| flash = Y | | flash = Y | ||
| notes = | | notes = | ||
| Line 60: | Line 48: | ||
*[[Super Cannopeller]] | *[[Super Cannopeller]] | ||
| − | [[Category:Enemies]] [[Category:Devkit Enemies ( | + | [[Category:Enemies]] [[Category:Devkit Enemies (MaGMML2)]] [[Category:Mega Man 6 Enemies]] |
Revision as of 11:38, 29 June 2018
| Cannopeller | |||||||||||||||||||||
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| Artwork by Capcom | |||||||||||||||||||||
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Cannopeller is an enemy from Mega Man 6.
Behavior
A Cannopeller will float up and down, shooting large bombs at a steady rate.
Damage Table
MaGMML2
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| 1/1/3 | 1 | 1 | 3 | 1 | Y | 1 | 1 | 4 | 1 | 2 |
| Other Notes | ||||||||||
