Flying Shell
| Flying Shell | |||||||||||||||||||||||||||||
| Artwork by Capcom | |||||||||||||||||||||||||||||
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- "An interesting enemy. On spawn, it will float in its faced direction, and occasionally stop, pop open and shoot an 8-way burst of shots before closing and moving again. It is invincible when moving."
- ―Note in Flying Shell's code, Megamix Engine
Flying Shell is an enemy from the original Mega Man. It is a small round robot with a durable exterior.
Flying Shell was first made available in the devkit for the original Make a Good Mega Man Level contest. It didn't appear in any entries, only appearing in the Final Stage.
Flying Shell returned in Make a Good Mega Man Level 2, where it appeared in the entries Forgotten Fortress and City Under Siege, as well as the Wily stages Outer Space Reality Core, and the Pit of Pits sub-levels "Airbag", "It's Beginning to Feel Just Like an Ice World", "Nice Rompy Cutman Level", and "Rise to the Challenge".
Behavior
Flying Shells will float forward while hiding, making themselves invulnerable to most attacks. They will periodically stop to reveal their vulnerable eyes and fire projectiles in 8 directions.