Boubou

From Make a Good Mega Man Level Contest
Revision as of 21:38, 6 October 2018 by Brash Buster (talk | contribs) (Created page with "{{gimmick |align=right |name=Boubou |image= |caption= |jname= |script= |romaji= |altname= |programmer=Entity1037 |artist= |hp=1 (thin)<br>3 (thick) |at=2 (thin)<br>4 (thic...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Boubou
Information
In-Game Information
HP: 1 (thin)
3 (thick)
Attack Damage: 2 (thin)
4 (thick)
Type: Destroyable, Damage
Location(s): MaGMML2:
Snow Man
Rush City
Gigavolt Man
Shovel Knight
But It Lacked the Depth to Convince Me That This is Really Hell
Reality Core
Swiss Hotel
Programmer(s): Entity1037
Series Information
Official Game Appearances: Mega Man 8
MaGMML Game Appearances: MaGMML2
Rockman 8 Famicom, MaGMML2 MaGMML3

The Boubou is a gimmick in Mega Man 8, found in Frost Man's stage. It is a stationary, easily destroyable barrier primarily meant to serve as an obstacle in Frost Sled areas.

Boubous were first made available in the devkit for Make a Good Mega Man Level 2, where they appeared in the entries Snow Man, Rush City, Gigavolt Man, Shovel Knight, and But It Lacked the Depth to Convince Me That This is Really Hell, as well as the Wily stage Reality Core and the Tier X stage Swiss Hotel.

Behavior

Boubous will simply remain idle, taking damage from Mega Man's projectiles and damaging him if he gets close.

Two types of Boubous exist: A weaker thin variant, and a stronger thick variant.

Trivia

  • The sprites Boubous use in MaGMML2 come from Rockman 8 Famicom, a fangame that recreates Mega Man 8 in the style of the NES Mega Man games. In the Megamix Engine, they use original sprites instead.