Konro Platform

From Make a Good Mega Man Level Contest
Jump to: navigation, search
Konro Platform
Information
In-Game Information
Type: Platform
Location(s): MaGMML: Episode Zero:
Null and Void
Programmer(s): ACESpark
Series Information
Official Game Appearances: Rockman & Forte: Mirai Kara no Chousensha
MaGMML Game Appearances: MaGMML: Episode Zero
Megamix Engine
KonroPlatform.png

The Konro Platform is a gimmick in Rockman & Forte: Mirai Kara no Chousensha, found in Konro Man's stage. It is a thin girder platform identical in appearance to the Dangan Platform.

Konro Platforms are included in the Megamix Engine, and are planned to appear as a devkit gimmick in Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level. They are distinguished from Dangan Platforms visually by a red color scheme. The first game to use them was Make a Good Mega Man Level: Episode Zero, in Null and Void (where they used the Zero costume's Rush Jet graphics from Make a Good Mega Man Level 2).

Behavior

Konro Platforms sit idly at first. When Mega Man lands on one, it will wait briefly before moving forward. After moving a certain distance (defined by the creation code value "moveDist"), it will move backwards to its starting position, not moving again until stepped on again.