Difference between revisions of "Low Gravity"
Spin Attaxx (talk | contribs) (Created page with "{{gimmick |align=right |name=Low Gravity |image= |caption= |jname= |script= |romaji= |altname= |programmer=SnoruntPyro |artist= |hp= |at= |type=Mobility |location='''MaGMM...") |
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|align=right | |align=right | ||
|name=Low Gravity | |name=Low Gravity | ||
| − | |image= | + | |image=[[File:LowGravityDemo.gif|Animated GIF of the Low Gravity gimmick in action.]] |
| − | |caption= | + | |caption=Animated GIF of the Low Gravity gimmick in action. |
|jname= | |jname= | ||
|script= | |script= | ||
|romaji= | |romaji= | ||
|altname= | |altname= | ||
| − | |programmer=[[ | + | |programmer=[[snoruntpyro]] |
|artist= | |artist= | ||
|hp= | |hp= | ||
|at= | |at= | ||
|type=Mobility | |type=Mobility | ||
| − | |location='''MaGMML:'''<br>[[ | + | |location='''MaGMML(1R):'''<br>[[Flashback Database]]<br>[[The Arena]]{{1}}<br>'''MaGMML2:'''<br>[[Guts Man's Asteroid]]<br>'''MaGMML: Episode Zero:'''<br>[[Null and Void (Episode Zero)|Null and Void]] |
|OffAppear=[[Mega Man 5]]<br>[[Mega Man 10]] | |OffAppear=[[Mega Man 5]]<br>[[Mega Man 10]] | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level]]<br>[[Make a Good Mega Man Level 2]] | + | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]])<br>[[Make a Good Mega Man Level 2|MaGMML2]]<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite=[[File:LowGravityIcon.png|Low Gravity object icon]] | |sprite=[[File:LowGravityIcon.png|Low Gravity object icon]] | ||
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'''Low Gravity''' is a gimmick in ''[[Mega Man 5]]'', found in Star Man's stage. It lowers the gravity of an entire level, allowing for higher jumps. | '''Low Gravity''' is a gimmick in ''[[Mega Man 5]]'', found in Star Man's stage. It lowers the gravity of an entire level, allowing for higher jumps. | ||
| − | Low Gravity was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]''. Although no entry stages used it, it was used in the [[ | + | Low Gravity was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]''. Although no entry stages used it, it was used in the Wily stage [[Flashback Database]] for the battle against [[Zero]], as well as Zero Soul in [[The Arena]] (though not in ''[[Make a Good Mega Man Level Remastered]]''). |
| − | Low Gravity returned in the devkit for ''[[Make a Good Mega Man Level 2]]'', and was only used in the entry [[Guts Man's Asteroid]] (though this was merely a custom object). | + | Low Gravity returned in the devkit for ''[[Make a Good Mega Man Level 2]]'', and was only used in the entry [[Guts Man's Asteroid]] (though this was merely a custom object). It also saw use in the ''[[Make a Good Mega Man Level: Episode Zero]]'' level [[Null and Void (Episode Zero)|Null and Void]]. |
==Behavior== | ==Behavior== | ||
| − | When placed in a stage, Low Gravity will permanently alter [[Mega Man]]'s gravity for the duration of the level. By default, it lowers his gravity (allowing him to jump | + | When placed in a stage, Low Gravity will permanently alter [[Mega Man]]'s gravity for the duration of the level. By default, it lowers his gravity (allowing him to jump higher as if he were in water), but by changing the value of the gravitySet variable, it can be lowered further or even increased (giving him smaller jumps instead). |
==Related Gimmicks== | ==Related Gimmicks== | ||
Latest revision as of 01:01, 13 October 2024
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Low Gravity is a gimmick in Mega Man 5, found in Star Man's stage. It lowers the gravity of an entire level, allowing for higher jumps.
Low Gravity was first made available in the devkit for the original Make a Good Mega Man Level. Although no entry stages used it, it was used in the Wily stage Flashback Database for the battle against Zero, as well as Zero Soul in The Arena (though not in Make a Good Mega Man Level Remastered).
Low Gravity returned in the devkit for Make a Good Mega Man Level 2, and was only used in the entry Guts Man's Asteroid (though this was merely a custom object). It also saw use in the Make a Good Mega Man Level: Episode Zero level Null and Void.
Behavior
When placed in a stage, Low Gravity will permanently alter Mega Man's gravity for the duration of the level. By default, it lowers his gravity (allowing him to jump higher as if he were in water), but by changing the value of the gravitySet variable, it can be lowered further or even increased (giving him smaller jumps instead).
