Difference between revisions of "Gyotot"
From Make a Good Mega Man Level Contest
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|weak= | |weak= | ||
|category=Aquatic, Nature | |category=Aquatic, Nature | ||
| − | |location='''MaGMML(1R):'''<br>[[Flashback Database]]<br>'''MaGMML2:'''<br>[[Chomp Man (stage)|Chomp Man]]<br>[[The Dampening]]<br>[[Null and Void]] | + | |location='''MaGMML(1R):'''<br>[[Flashback Database]]<br>'''MaGMML2:'''<br>[[Chomp Man (stage)|Chomp Man]]<br>[[The Dampening]]<br>[[Null and Void (MaGMML2)|Null and Void]] |
|OffAppear=[[Mega Man 4]]<br>[[Mega Man III]]<br>[[Mega Man IV]]<br>Mega Man (Game Gear) | |OffAppear=[[Mega Man 4]]<br>[[Mega Man III]]<br>[[Mega Man IV]]<br>Mega Man (Game Gear) | ||
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | ||
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Gyotot was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', where it appeared in [[Flashback Database]]. | Gyotot was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', where it appeared in [[Flashback Database]]. | ||
| − | Gyotot returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Chomp Man (stage)|Chomp Man]] and [[The Dampening]], as well as in [[Null and Void]]. | + | Gyotot returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Chomp Man (stage)|Chomp Man]] and [[The Dampening]], as well as in [[Null and Void (MaGMML2)|Null and Void]]. |
==Behavior== | ==Behavior== | ||
Revision as of 17:25, 8 March 2020
| Gyotot | |||||||||||||||||||||||||||||||||
| Artwork by Capcom | |||||||||||||||||||||||||||||||||
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Gyotot is an enemy from Mega Man 4. It is a robotic fish meant to patrol water.
Gyotot was first made available in the devkit for the original Make a Good Mega Man Level, where it appeared in Flashback Database.
Gyotot returned in Make a Good Mega Man Level 2, where it appeared in the entries Chomp Man and The Dampening, as well as in Null and Void.
Behavior
Gyotots will swim straight forward, periodically jumping up before resuming swimming.
Trivia
- In Mega Man 4, a Gyotot can be either green or blue. The MaGMML1 devkit uses the green color scheme, while the MaGMML2 devkit and the Megamix Engine use the blue color scheme. Strangely, the engines do not provide the option to switch the colors via creation code without custom sprites.