Difference between revisions of "Cursor Corruption"

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The boss always follows the same pattern. It will start by summoning a Moz 6604 at ground level, then another at the top of the room after a short delay; jump over or shoot the first one, then go to a place safe from the second one's flames. The Cursor will then draw some spikes on the floor, which can be jumped over easily, and then summon and carry a Chromer like it did early in the level. Following this attack, the Cursor will draw a row of panels at the top of the screen, which will fall one at a time from the right, and then stay at the right of the screen, vulnerable. The panels can be dodged by air-dashing through the gaps in them. After roughly half the panels have fallen, the Cursor will attempt to delete Zero three times; the explosions from this attack can destroy the spikes it spawned. Finally, the Cursor will go to the top of the screen and move back and forth quickly while dropping arcing Cursor Blocks, before repeating the pattern.
 
The boss always follows the same pattern. It will start by summoning a Moz 6604 at ground level, then another at the top of the room after a short delay; jump over or shoot the first one, then go to a place safe from the second one's flames. The Cursor will then draw some spikes on the floor, which can be jumped over easily, and then summon and carry a Chromer like it did early in the level. Following this attack, the Cursor will draw a row of panels at the top of the screen, which will fall one at a time from the right, and then stay at the right of the screen, vulnerable. The panels can be dodged by air-dashing through the gaps in them. After roughly half the panels have fallen, the Cursor will attempt to delete Zero three times; the explosions from this attack can destroy the spikes it spawned. Finally, the Cursor will go to the top of the screen and move back and forth quickly while dropping arcing Cursor Blocks, before repeating the pattern.
  
==Z-Phone Dialogue==
 
 
==Z-Phone Dialogue==
 
==Z-Phone Dialogue==
 
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{|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;"

Revision as of 06:06, 13 July 2020

Chapter 2: Cursor Corruption

Make a Good Mega Man Level: Episode Zero

MaGMML EZ Cursor Corruption.png
Deja vu...

Cursor Corruption is the fourth stage on the path to the Psycho Chip in Make a Good Mega Man Level: Episode Zero. It takes place in a mysterious facility in the woods surrounding the Psycho Chip path's early levels, where Zero gets sucked into a computer that resembles the one from Cursor Curse.

Strategy

The Cursor variety that tries to delete Zero is one of the most common threats in the level. It can be avoided most easily by waiting for it to move, then quickly dashing or stomping out of the way, as it stops tracking Zero once it starts moving. However, in the part where the floor is made of Cursor Blocks, this tactic may be dangerous. Here, it may be best to jump right before the Cursor starts moving, so it locks onto a point above Zero and doesn't destroy the floor. The varieties that draw panels are a bit more complex; the ones that draw above Zero can be defeated the same way, while the ones that draw in front of Zero can have their panels destroyed with a Z-Burst from the Cutter Chip.

The hardest parts of the level are the two snake block sections, where the Cursor draws blocks and a ghost Cursor destroys them. For the first one, try to predict where the Moz 6604s will drop fire, and air-dash away from their fire, then take down the Chromers with a Z-Burst. The second one is the hardest part, due to the ghost Cursors destroying the ground; mercifully, their explosions don't harm Zero. Here, try to stay near the front of the snake block, aiming your Z-Buster or using your Z-Burst to take down the Chromers. The ghost Cursors will destroy about two blocks away from themselves in both directions, and activate when the lead Cursor touches them. Wait for the Cursors to destroy their blocks, then quickly air-dash over to the head of the snake block.

The boss always follows the same pattern. It will start by summoning a Moz 6604 at ground level, then another at the top of the room after a short delay; jump over or shoot the first one, then go to a place safe from the second one's flames. The Cursor will then draw some spikes on the floor, which can be jumped over easily, and then summon and carry a Chromer like it did early in the level. Following this attack, the Cursor will draw a row of panels at the top of the screen, which will fall one at a time from the right, and then stay at the right of the screen, vulnerable. The panels can be dodged by air-dashing through the gaps in them. After roughly half the panels have fallen, the Cursor will attempt to delete Zero three times; the explosions from this attack can destroy the spikes it spawned. Finally, the Cursor will go to the top of the screen and move back and forth quickly while dropping arcing Cursor Blocks, before repeating the pattern.

Z-Phone Dialogue

Contact Transcript
ZPhoneWily.png Dr. Wily (INSERT TRANSCRIPT HERE)
ZPhoneKrantz.png Agent Krantz (PART 1) Cursor Corruption?

All I see is a computer out there... this should be easy for you, at least I think?

(PART 2) Cursor Corruption?

You're in a computer? How even...

Zero: I assume that this is a simulation imprinted on my mind from the computer nearby.

Krantz: A hallucination then?

Well, whatever it is, it seems similar to one of the festival's simulations.

In it, a specialized Pointan would create different objects to attack you.

Here though, it seems they're capable of destroying specific "pop-up" platforms too.

As for the enemies, they all seem to be based around different applications.

Moz6604 will dart off very fast, dropping fire as it moves, while Chromer will fire shots in a circular pattern.

ZPhoneGalaxy.png Galaxy Man (CD #1) When you're in the first part of the computer zone, there should be a ladder blocked by some junk!

Get that crazy cursor to delete those blocks outta existence! Then, the path should be clear.

(CD #2) Oh, this one's a TWO-FOLD one! First, you gotta break through a suspicious block on the right.

Lead the cursor around to do that! Then, snag the key and use it to break a keydoor later!

After that, you'll need to do some more leading around, and the CD'll be within reach!

ZPhoneYamato.png Yamato Man (Internet Destroyer) Internet Destroyer? Whoa, I sense a very bitter rage coming from your opponent! I wonder why...

Zero: From what I can gather, Internet Explorer is an outdated web browser.

This must be some kind of software related to it, resentful of being forgotten.

Yamato Man: ...Wait, Internet Explorer is outdated? I use Internet Explorer! It's the web browser installed into my AI, in fact!

Zero: That... might explain quite a bit. No offense.

Yamato Man: Offense taken! If you're going to be that high and mighty, then at least tell me what web browser is installed into you!

Zero: It's called G. Ultron.

Yamato Man: Well, see?! That's... Uh... I don't know enough to insult you about that. My web browser is taking a while to load results.

Zero: Are you going to give me advice or not?

Yamato Man: It floats around and fires spreadshots! Figure the rest out yourself with your "G. Ultron", smartypants!!

(Cursor) Cursor? I very much doubt this is just a standard Pointan, it's way stronger!

Pay attention to the screen in the middle, as it telegraphs what attack it's going to do.

When it litters the floor with spikes, they'll eventually disappear after a while.

But if you can lure its right-click Delete attack over to them, you can make it delete them early!

Don't worry too much anyway, those spikes only deal damage.

ZPhoneKnives.png Knives (INSERT TRANSCRIPT HERE)

Trivia

  • Unlike the stage it's based on, Cursor Corruption uses an actual NSF of the Golem theme from Little Samson, instead of a lower-quality recording.
  • Originally, the Cursor was supposed to have dialogue. However, this was removed to improve the level's pacing.