Toad Rain

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Toad Rain
Information
In-Game Information
Type: Mobility, Visual
Location(s): MaGMML2:
Airflow Hubble
Chomp Man
Shovel Knight
Poorly Named Level
A Mega Man for All Seasons
Just an Ice Level
Cossack's Other Citadel
Reality Core
Programmer(s): Renhoek
Series Information
Official Game Appearances: Mega Man 4
Mega Man IV
Mega Man 9
MaGMML Game Appearances: Make a Good Mega Man Level 2
ToadRain.png

Toad Rain is a gimmick from Mega Man 4, found in Toad Man's stage. It is a torrential downpour of rain that blows Mega Man in one direction when he is airborne.

Toad Rain was first made available in the devkit for Make a Good Mega Man Level 2, and was used in the entries Airflow Hubble, Chomp Man, Shovel Knight, Poorly Named Level, A Mega Man for All Seasons, Just an Ice Level (where it is resprited to be a snow storm instead of a rain storm), and Cossack's Other Citadel. It also appeared in the Wily stage Reality Core.

Behavior

Toad Rain is used by placing a Toad Rain Control object inside a section; until a new section starts, Toad Rain will be omnipresent. When in effect, a constant rainfall will be in the background, blowing in one direction. If Mega Man jumps off the ground, Toad Rain will blow him backwards or forwards by a certain amount, making it trickier to jump over gaps.

The speed and direction of Toad Rain in a section can be changed by setting blowSpeed in that section's Toad Rain Control object. By default, it blows Mega Man to the left, but making it a positive value will instead blow him to the right. The direction the background rain blows in will match the direction Mega Man is blown towards.