Difference between revisions of "Egg"
From Make a Good Mega Man Level Contest
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|designer=[[kumuhmuh]] | |designer=[[kumuhmuh]] | ||
|programmer=[[kumuhmuh]] | |programmer=[[kumuhmuh]] | ||
| − | |artist= | + | |artist=[[kumuhmuh]] |
|hp=3 | |hp=3 | ||
| − | |at= | + | |at=0 (contact){{1}}<br>1 (contact){{1R}} |
| − | |weak=[[Metal Blade]], [[Gemini Laser]], [[Solar Blaze]], [[Pharaoh Shot]], [[Magic Card]] | + | |weak=[[Metal Blade]], [[Gemini Laser]], [[Solar Blaze]], [[Top Spin]]{{1R}}, [[Pharaoh Shot]], [[Magic Card]], [[Power Orb]]{{1R}} |
|category= | |category= | ||
| − | |location= | + | |location=[[Mega Man World]]<br>[[Hall of Fame]]{{1R}}<br>[[Flashback Database]]{{1R}} |
|OffAppear= | |OffAppear= | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]] (Enemy) | + | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy) |
|appear2= | |appear2= | ||
|sprite=[[File:Egg.png]] | |sprite=[[File:Egg.png]] | ||
}} | }} | ||
{{quote|EGG EGG EGG EGG EGG EGG EGG EGG EGG EGG EGG EGG|Note in Egg's code|[[Make a Good Mega Man Level]]}} | {{quote|EGG EGG EGG EGG EGG EGG EGG EGG EGG EGG EGG EGG|Note in Egg's code|[[Make a Good Mega Man Level]]}} | ||
| − | '''Egg''' is an enemy from ''[[Make a Good Mega Man Level]]'' | + | '''Egg''' is an enemy from ''[[Make a Good Mega Man Level]]''. It is a large white egg with green spots, modelled after Yoshi Eggs from the ''Super Mario Bros.'' series. In the original game, it only appears in the entry [[Mega Man World]]. [[Make a Good Mega Man Level Remastered|The remake]] adds it to the Wily stages [[Hall of Fame]] and [[Flashback Database]]. |
==Behavior== | ==Behavior== | ||
| − | Eggs sit in place, often blocking [[Mega Man]]'s path. By shooting them open, he can find | + | Eggs sit in place, often blocking [[Mega Man]]'s path. By shooting them open, he can find various objects inside, such as item drops, enemies, [[Spring|trampolines]] and even [[Birdo|bosses]]. Internally, the contents of an Egg are determined via whatever the "contents" variable is set to in creation code. |
| − | |||
==Damage Table== | ==Damage Table== | ||
| + | ===Make a Good Mega Man Level=== | ||
{{Damagetable1 | {{Damagetable1 | ||
|buster=1/1/3 | |buster=1/1/3 | ||
| Line 39: | Line 39: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | + | ===Make a Good Mega Man Level Remastered=== | |
| + | {{Damagetable1R | ||
| + | |buster=1/1/3 | ||
| + | |metal=3 | ||
| + | |gemini=3 | ||
| + | |solar=3 | ||
| + | |top=3 | ||
| + | |wool=1 | ||
| + | |black=0.5 | ||
| + | |phar=3/20 | ||
| + | |magic=3 | ||
| + | |orb=3 | ||
| + | |notes= | ||
| + | }} | ||
[[Category:Enemies]][[Category:Custom Enemies (MaGMML1)]] | [[Category:Enemies]][[Category:Custom Enemies (MaGMML1)]] | ||
Latest revision as of 22:05, 31 May 2021
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- "EGG EGG EGG EGG EGG EGG EGG EGG EGG EGG EGG EGG"
- ―Note in Egg's code, Make a Good Mega Man Level
Egg is an enemy from Make a Good Mega Man Level. It is a large white egg with green spots, modelled after Yoshi Eggs from the Super Mario Bros. series. In the original game, it only appears in the entry Mega Man World. The remake adds it to the Wily stages Hall of Fame and Flashback Database.
Contents
Behavior
Eggs sit in place, often blocking Mega Man's path. By shooting them open, he can find various objects inside, such as item drops, enemies, trampolines and even bosses. Internally, the contents of an Egg are determined via whatever the "contents" variable is set to in creation code.
Damage Table
Make a Good Mega Man Level
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| 1/1/3 | 3 | 3 | 3 | 0 | 1 | 0.2 | 3/3/3 | 3 |
| Other Notes | ||||||||
Make a Good Mega Man Level Remastered
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| 1/1/3 | 3 | 3 | 3 | 3 | 1 | 0.5 | 3/20 | 3 | 3 |
| Other Notes | |||||||||