Difference between revisions of "Cut Man"
From Make a Good Mega Man Level Contest
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|image=[[File:CutManArt.png|270px|Artwork by Capcom]] | |image=[[File:CutManArt.png|270px|Artwork by Capcom]] | ||
|caption= Artwork by '''Capcom''' | |caption= Artwork by '''Capcom''' | ||
| − | |script= | + | |script= カットマン |
| − | |romaji = | + | |romaji = Kattoman |
|number=DLN-003 | |number=DLN-003 | ||
|designer= | |designer= | ||
| Line 15: | Line 15: | ||
|weapon= Rolling Cutter | |weapon= Rolling Cutter | ||
|hp=28 | |hp=28 | ||
| − | |||
|type = Cutter | |type = Cutter | ||
|weak= [[Grab Buster]] | |weak= [[Grab Buster]] | ||
| − | |affiliations= Dr. Light | + | |affiliations= [[Doctor Thomas Light|Dr. Light]] |
| − | |stage= | + | [[Doctor Albert W. Wily|Dr. Wily]] |
| − | |location=[[ | + | |stage=[[Pit of Pits]] (Dr. Wily's Cutting Edge Deja Vu) |
| + | |location=[[Arena]] | ||
|occupation= Timberfelling Robot | |occupation= Timberfelling Robot | ||
|OffAppear= Mega Man (Powered Up) | |OffAppear= Mega Man (Powered Up) | ||
| Line 27: | Line 27: | ||
|sprite=[[File:MM1_CutMan.png]] | |sprite=[[File:MM1_CutMan.png]] | ||
}} | }} | ||
| − | Cut Man is a boss from the original ''Mega Man''. He was originally designed as a lumber-cutting robot, before being reprogrammed by Dr. Wily to fight. In ''[[Make a Good Mega Man Level 2]]'', he appears as a devkit boss, yet he went unused aside from a single appearance in [[The Pit of Pits]]. He remains in [[ | + | Cut Man is a boss from the original ''Mega Man''. He was originally designed as a lumber-cutting robot, before being reprogrammed by Dr. Wily to fight. In ''[[Make a Good Mega Man Level 2]]'', he appears as a devkit boss, yet he went unused aside from a single appearance in [[The Pit of Pits]]. He remains in [[the Arena]], however. He also appears as an NPC in [[Dr. Light's Lab]] and as two costumes. |
==Battle== | ==Battle== | ||
Revision as of 15:24, 13 February 2018
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| DLN-003 | |||||||||||||||||||||||||||||||||||||||||||
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Cut Man is a boss from the original Mega Man. He was originally designed as a lumber-cutting robot, before being reprogrammed by Dr. Wily to fight. In Make a Good Mega Man Level 2, he appears as a devkit boss, yet he went unused aside from a single appearance in The Pit of Pits. He remains in the Arena, however. He also appears as an NPC in Dr. Light's Lab and as two costumes.
Battle
Cut Man has a simple AI, running across the arena and jumping when Mega Man gets close, unless he is about to use the Rolling Cutter. If he is hit by Mega Man when he is on the ground or a set amount of time passes, he will ready and throw the Rolling Cutter at Mega Man.
Damage Table
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| 1/2/3 | 2 | 1 | 5 | 2 | N | 1 | 2 | 3 | 1 | 2 |
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