Difference between revisions of "Hammer Man"

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|location=[[Smed's Big Annoying Mess of a Level]]<br>[[Reality Core]]
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|location=[[Smed's Big Annoying Mess of a Level]]<br>[[Reality Core]]<br>[[Null and Void (MaGMML2)|Null and Void]]
 
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'''Hammer Man''' is an enemy from ''[[Make a Good Mega Man Level 2]]'', appearing in [[Smed's Big Annoying Mess of a Level]] and the Wily stage [[Reality Core]]. It is a tall construction worker robot equipped with a shield and several hammers.
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'''Hammer Man''' is an enemy from ''[[Make a Good Mega Man Level 2]]'', appearing in [[Smed's Big Annoying Mess of a Level]], the Wily stage [[Reality Core]], and in [[Null and Void (MaGMML2)|Null and Void]]. It is a tall construction worker robot equipped with a shield and several hammers.
  
 
==Behavior==
 
==Behavior==
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| notes =
 
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==Trivia==
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==Notes==
 
* On  [https://www.deviantart.com/megared225/art/Random-Enemy-Sprites-Set-9-557171615 the original sprite sheet Hammer Man's graphics came from], it is known as "Builder Kibbo".
 
* On  [https://www.deviantart.com/megared225/art/Random-Enemy-Sprites-Set-9-557171615 the original sprite sheet Hammer Man's graphics came from], it is known as "Builder Kibbo".
  
 
[[Category:Enemies]][[Category:Custom Enemies (MaGMML2)]]
 
[[Category:Enemies]][[Category:Custom Enemies (MaGMML2)]]

Latest revision as of 03:08, 16 March 2025

Hammer Man
Information
In-Game Information
HP: 5
Attack Damage: 3 (contact)
2 (hammer)
Weakness(es): Sakugarne
Location(s): Smed's Big Annoying Mess of a Level
Reality Core
Null and Void
Misc. Information
Script: ハンマーマン
Romaji: Hanmāman
Alt. Name(s): Builder Kibbo
Designer(s): Smedis2
Programmer(s): Smedis2
Artist(s): MegaRed225
Series Information
MaGMML Game Appearances: MaGMML2 (Enemy)
HammerMan.png

Hammer Man is an enemy from Make a Good Mega Man Level 2, appearing in Smed's Big Annoying Mess of a Level, the Wily stage Reality Core, and in Null and Void. It is a tall construction worker robot equipped with a shield and several hammers.

Behavior

Hammer Men stand in one place and hide behind their projectile-reflecting shields, pulling it back only when throwing up to three hammers towards Mega Man. Rather than directly targeting him, the thrown hammers travel further horizontally with each hammer thrown.

Damage Table

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/2/3 2 1 1 1 Y 1 2 4 1 2
Other Notes

Notes