Difference between revisions of "Subeil"
Spin Attaxx (talk | contribs) |
Spin Attaxx (talk | contribs) |
||
| Line 14: | Line 14: | ||
|weak= | |weak= | ||
|category=Grounded | |category=Grounded | ||
| − | |location='''MaGMML(1R):'''<br>[[Napalm Forest and Caves]]<br>[[Dr. Wily's Incinerator Chute]]<br>[[Flashback Database]]<br>'''MaGMML2:'''<br>[[Snow Man]]<br>[[Airflow Hubble]]<br>[[Jungle Base]]<br>[[Volcanic Furnace]]<br>[[AD 2101]]<br>[[Reality Core]] | + | |location='''MaGMML(1R):'''<br>[[Napalm Forest and Caves]]<br>[[Dr. Wily's Incinerator Chute]]{{1}}<br>[[Flashback Database]]{{1}}<br>'''MaGMML2:'''<br>[[Snow Man]]<br>[[Airflow Hubble]]<br>[[Jungle Base]]<br>[[Volcanic Furnace]]<br>[[AD 2101]]<br>[[Reality Core]] |
|OffAppear=[[Mega Man 5]]<br>[[Mega Man IV]]<br>Mega Man (Game Gear) | |OffAppear=[[Mega Man 5]]<br>[[Mega Man IV]]<br>Mega Man (Game Gear) | ||
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | ||
| Line 22: | Line 22: | ||
'''Subeil''' is an enemy from ''[[Mega Man 5]]''. It is a small retracting mecha with a somewhat cone-like shape. | '''Subeil''' is an enemy from ''[[Mega Man 5]]''. It is a small retracting mecha with a somewhat cone-like shape. | ||
| − | Subeil was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', where it appeared in the entry [[Napalm Forest and Caves]], as well as the Wily stages [[Dr. Wily's Incinerator Chute]] and [[Flashback Database]]. | + | Subeil was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', where it appeared in the entry [[Napalm Forest and Caves]], as well as the Wily stages [[Dr. Wily's Incinerator Chute]] and [[Flashback Database]]. In ''[[Make a Good Mega Man Level Remastered]]'', it is absent from both Wily stages' redesigns, but preserved in their Old Style versions. |
Subeil returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Snow Man]], [[Airflow Hubble]], [[Jungle Base]], [[Volcanic Furnace]], and [[AD 2101]], as well as the Wily stage [[Reality Core]]. | Subeil returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Snow Man]], [[Airflow Hubble]], [[Jungle Base]], [[Volcanic Furnace]], and [[AD 2101]], as well as the Wily stage [[Reality Core]]. | ||
Revision as of 16:58, 26 October 2019
| Subeil | |||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||
| Artwork by Capcom | |||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||
Subeil is an enemy from Mega Man 5. It is a small retracting mecha with a somewhat cone-like shape.
Subeil was first made available in the devkit for the original Make a Good Mega Man Level, where it appeared in the entry Napalm Forest and Caves, as well as the Wily stages Dr. Wily's Incinerator Chute and Flashback Database. In Make a Good Mega Man Level Remastered, it is absent from both Wily stages' redesigns, but preserved in their Old Style versions.
Subeil returned in Make a Good Mega Man Level 2, where it appeared in the entries Snow Man, Airflow Hubble, Jungle Base, Volcanic Furnace, and AD 2101, as well as the Wily stage Reality Core.
Behavior
Subeils will stand still at first. If Mega Man gets close, they will retract and slide in whatever direction he approached them from, turning around if they hit a wall.
By default, Subeils are green, but setting "col = #" in a Subeil's creation code will change its color (1 makes it red, 2 makes it purple).
