Make a Good Mega Man Level: Chapter Pepsi

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Make a Good Mega Man Level: Chapter Pepsi
Make a Good Mega Man Level: Episode Zero

Make a Good Mega Man Level: Chapter Pepsi (also known as MaGMML: Chapter Pepsi for short) is an unofficial spinoff in the Make a Good Mega Man Level series, made by Scatman's World. The game takes place between the events of both Make a Good Mega Man Level: Episode Zero and Make a Good Mega Man Level 2, and only features one level.

Story

Gameplay

Gameplay is similiar to Episode Zero. Players control Zero in gameplay similar to that of the canon Zero's in the Mega Man X games. Zero has increased mobility compared to Mega Man, being able to dash, air-dash, double-jump, and stomp. While he lacks Special Weapons, he has three weapons; the Z-Buster, a slow shot that can be aimed slightly up or down with no energy cost, the Z-Saber, a close-quarters energy slash, and the Z-Burst, a wide burst of piercing shots. Additionally, he has five chips he can equip to alter each weapon, as well as use a unique "Drive" weapon. Unlike the weapons (sans the Z-Buster), an equipped chip doesn't use ammunition, but drains energy over time, and can only be refilled by passing a checkpoint or by dying.

Weapons

Weapon
ZBusterIcon.png Z-Buster
ZSaberIcon.png Z-Saber
ZBurstIcon.png Z-Burst
BlankDriveIcon.png Blank Drive
CutterChipIcon.png Cutter Chip
FlameChipIcon.png Flame Chip
IcicleChipIcon.png Icicle Chip
ZapChipIcon.png Zap Chip
PsychoChipIcon.png Psycho Chip