Difference between revisions of "Corocoro"
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|category=Bird, Nature | |category=Bird, Nature | ||
| − | |location='''MaGMML2:'''<br>[[Mix & Match]]<br>[[SMB3]]<br>[[Shovel Knight]]<br>[[Enhanced Mobility]]<br>[[A Mega Man for All Seasons]]<br>[[Bouncy Castle]]<br>[[Escape Sequence]]<br>[[Cyber Man (stage)|Cyber Man]]<br>[[Unobtainium Mine]]<br>[[The Pit of Pits]]<br>[[Null and Void (MaGMML2)|Null and Void]] | + | |location='''MaGMML2:'''<br>[[Mix & Match]]<br>[[SMB3]]<br>[[Shovel Knight]]<br>[[Enhanced Mobility]]<br>[[A Mega Man for All Seasons]]<br>[[Bouncy Castle]]<br>[[Escape Sequence]]<br>[[Cyber Man (stage)|Cyber Man]]<br>[[Unobtainium Mine]]<br>[[The Pit of Pits]]<br>[[Null and Void (MaGMML2)|Null and Void]]<br>'''MaGMML: Episode Zero:'''<br>[[Null and Void (Episode Zero)|Null and Void]] |
|OffAppear=[[Mega Man 5]]<br>[[Mega Man IV]] | |OffAppear=[[Mega Man 5]]<br>[[Mega Man IV]] | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | + | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite=[[File:Corocoro.png]] | |sprite=[[File:Corocoro.png]] | ||
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'''Corocoro''' is an enemy from ''[[Mega Man 5]]''. It is a small egg-shaped robot produced ''en masse'' from [[Cocco]]. | '''Corocoro''' is an enemy from ''[[Mega Man 5]]''. It is a small egg-shaped robot produced ''en masse'' from [[Cocco]]. | ||
| − | Corocoro was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]''. As a product of Cocco, it appeared in every stage that used the enemy, though they did make an appearance separately from it in the entry [[Escape Sequence]]. | + | Corocoro was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]''. As a product of Cocco, it appeared in every stage that used the enemy, though they did make an appearance separately from it in the entry [[Escape Sequence]]. It reappeared alongside Cocco in the ''[[Make a Good Mega Man Level: Episode Zero]]'' level [[Null and Void (Episode Zero)|Null and Void]], but did not appear separately from it. |
==Behavior== | ==Behavior== | ||
| − | Corocoro marches forwards, | + | Corocoro marches forwards, jumping up and down if it hits a wall. If it can jump up to higher ground, it will keep on marching, but if it fails after three jumps, it turns around in the other direction. Upon walking off an edge, it will stop moving until it lands again. |
==Related Enemies== | ==Related Enemies== | ||
Latest revision as of 16:34, 17 May 2021
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Corocoro is an enemy from Mega Man 5. It is a small egg-shaped robot produced en masse from Cocco.
Corocoro was first made available in the devkit for Make a Good Mega Man Level 2. As a product of Cocco, it appeared in every stage that used the enemy, though they did make an appearance separately from it in the entry Escape Sequence. It reappeared alongside Cocco in the Make a Good Mega Man Level: Episode Zero level Null and Void, but did not appear separately from it.
Behavior
Corocoro marches forwards, jumping up and down if it hits a wall. If it can jump up to higher ground, it will keep on marching, but if it fails after three jumps, it turns around in the other direction. Upon walking off an edge, it will stop moving until it lands again.