Difference between revisions of "Charlie"
From Make a Good Mega Man Level Contest
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==Trivia== | ==Trivia== | ||
*Charlie's name likely stems from raocow's (the focus of the Talkhaus forums where ''MaGMML1'' was hosted) tendency to refer to the Chargin' Chuck enemy as "Football Charlie". | *Charlie's name likely stems from raocow's (the focus of the Talkhaus forums where ''MaGMML1'' was hosted) tendency to refer to the Chargin' Chuck enemy as "Football Charlie". | ||
| + | *Charlie has the rather unfortunate distinction of being the only custom enemy from a ''MaGMML1'' entry level to not appear anywhere outside of its source level in either version of said game. | ||
[[Category:Enemies]][[Category:Custom Enemies (MaGMML1)]] | [[Category:Enemies]][[Category:Custom Enemies (MaGMML1)]] | ||
Revision as of 02:47, 1 June 2021
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- "this is impossible"
- ―Note in Charlie's code, Make a Good Mega Man Level
Charlie is an enemy from Make a Good Mega Man Level, appearing in the entry Mega Man World. It is a robot decked out in American football gear, loosely based on the Chargin' Chuck enemy from the Super Mario Bros. series.
Contents
Behavior
Charlies attack primarily by attempting to tackle into Mega Man, running after him relentlessly while only slowing down for a few seconds. If he happens to be far enough away from one when it picks up speed again, it will throw an American football at him like a projectile. Despite lacking any form of shield, Charlies are able to take several hits before being destroyed.
Damage Table
Make a Good Mega Man Level
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| 1/1/3 | 0 | 8 | 4/2* | 0 | 1 | 8 | 1/2/8 | 3 |
| Other Notes | *For Solar Blaze, the first digit represents damage dealt by the orb, and the second digit represents damage dealt by the waves. | |||||||
Make a Good Mega Man Level Remastered
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| 1/1/3 | 0 | 8 | 4 | 3 | 1 | 8 | 1/8 | 2 | 3 |
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Trivia
- Charlie's name likely stems from raocow's (the focus of the Talkhaus forums where MaGMML1 was hosted) tendency to refer to the Chargin' Chuck enemy as "Football Charlie".
- Charlie has the rather unfortunate distinction of being the only custom enemy from a MaGMML1 entry level to not appear anywhere outside of its source level in either version of said game.