Difference between revisions of "Watcher"
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{{enemy | {{enemy | ||
|name=Watcher | |name=Watcher | ||
| − | |image=[[File:WatcherArt.jpg| | + | |image=[[File:WatcherArt.jpg|150px|Artwork by Capcom]] |
|caption=Artwork by Capcom | |caption=Artwork by Capcom | ||
|jname= | |jname= | ||
| Line 8: | Line 8: | ||
|altname= | |altname= | ||
|designer= | |designer= | ||
| − | |programmer= | + | |programmer=[[snoruntpyro]] |
|artist= | |artist= | ||
|hp=1 | |hp=1 | ||
| Line 14: | Line 14: | ||
|weak= | |weak= | ||
|category=Floating | |category=Floating | ||
| − | |location='''MaGMML2:'''<br>[[Reality Core]]<br>[[The Pit of Pits]] | + | |location='''MaGMML2:'''<br>[[Reality Core]]<br>[[The Pit of Pits]]<br>'''MaGMML1R:'''<br>[[Flashback Database]]<br>'''MaGMML: Episode Zero:'''<br>[[Null and Void (Episode Zero)|Null and Void]] |
| − | |OffAppear=[[Mega Man 1]]<br>[[Mega Man Powered Up]] | + | |OffAppear=[[Mega Man 1|Mega Man]]<br>[[Mega Man: The Wily Wars]]<br>[[Mega Man Powered Up]] |
| − | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | + | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy, Rush Coil costume)<br>[[Make a Good Mega Man Level Remastered|MaGMML1R]] (Enemy)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite=[[File:Watcher.png]] | |sprite=[[File:Watcher.png]] | ||
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'''Watcher''' is an enemy from the original ''[[Mega Man 1|Mega Man]]''. It is a reconnaissance robot with retractable eye stalks at the top and bottom of its body. | '''Watcher''' is an enemy from the original ''[[Mega Man 1|Mega Man]]''. It is a reconnaissance robot with retractable eye stalks at the top and bottom of its body. | ||
| − | Watcher was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'' | + | Watcher was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', where it didn't appear in any entries. [[Make a Good Mega Man Level Remastered|The remake]] later made use of it in the Wily stage [[Flashback Database]], with new sprites matching the aesthetic of [[Wily Combo]]. |
| − | Watcher returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the Wily stage [[Reality Core]] and the [[The Pit of Pits|Pit of Pits]] sub-level "Obscure Gameboy Gimmick". | + | Watcher returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the Wily stage [[Reality Core]] and the [[The Pit of Pits|Pit of Pits]] sub-level "Obscure Gameboy Gimmick". In the same game, a Watcher is used as the [[Rush Coil]] of the Met [[Costumes|costume]]. As an enemy, it also appeared in the ''[[Make a Good Mega Man Level: Episode Zero]]'' level [[Null and Void (Episode Zero)|Null and Void]]. |
==Behavior== | ==Behavior== | ||
Latest revision as of 22:41, 11 October 2024
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Watcher is an enemy from the original Mega Man. It is a reconnaissance robot with retractable eye stalks at the top and bottom of its body.
Watcher was first made available in the devkit for the original Make a Good Mega Man Level, where it didn't appear in any entries. The remake later made use of it in the Wily stage Flashback Database, with new sprites matching the aesthetic of Wily Combo.
Watcher returned in Make a Good Mega Man Level 2, where it appeared in the Wily stage Reality Core and the Pit of Pits sub-level "Obscure Gameboy Gimmick". In the same game, a Watcher is used as the Rush Coil of the Met costume. As an enemy, it also appeared in the Make a Good Mega Man Level: Episode Zero level Null and Void.
Behavior
Watchers will wait a certain period of time before rising either up from the bottom of the screen or down from the top of the screen. When it reaches Mega Man's X-axis, it fires two lightning bolts and flies away.
Creation code can be used to customize how many frames a Watcher waits before entering the screen (default is 32), and what direction it moves in when entering (setting the value to 1 or not including the value in creation code makes it move down, and setting the value to -1 makes it move up).