Difference between revisions of "Claw"

From Make a Good Mega Man Level Contest
Jump to: navigation, search
m
 
(5 intermediate revisions by 2 users not shown)
Line 8: Line 8:
 
|altname=Snapper
 
|altname=Snapper
 
|designer=
 
|designer=
|programmer=[[The Stove Guy]]
+
|programmer=[[snoruntpyro]]{{1}}<br>[[The Stove Guy]]{{2}}{{3}}
 
|artist=
 
|artist=
 
|hp=1
 
|hp=1
Line 14: Line 14:
 
|weak=
 
|weak=
 
|category=Aquatic
 
|category=Aquatic
|location='''MaGMML1:'''<br>[[Final Stage]]<br>'''MaGMML2:'''<br>[[The Dampening]]<br>[[A Mega Man for All Seasons]]<br>[[Cursor Curse]]<br>[[Boil Man (stage)|Boil Man]]<br>[[The Pit of Pits]]
+
|location='''MaGMML(1R):'''<br>[[Flashback Database]]{{1}}<br>'''MaGMML2:'''<br>[[The Dampening]]<br>[[A Mega Man for All Seasons]]<br>[[Cursor Curse]]<br>[[Boil Man (stage)|Boil Man]]<br>[[The Pit of Pits]]<br>'''MaG48HMML:'''<br>[[Pandora's Parlor]]
|OffAppear=[[Mega Man 2]]
+
|OffAppear=[[Mega Man 2]]<br>[[Mega Man: The Wily Wars]]
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML1]] (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)
+
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy, NPC)<br>[[Megamix Engine]]
 
|appear2=
 
|appear2=
 
|sprite=[[File:Claw.png]]
 
|sprite=[[File:Claw.png]]
Line 22: Line 22:
 
'''Claw''' is an enemy from ''[[Mega Man 2]]''. It is a robot crab originally created for a robot carnival, before being modified by [[Doctor Albert W. Wily|Dr. Wily]] into a member of his robot army.
 
'''Claw''' is an enemy from ''[[Mega Man 2]]''. It is a robot crab originally created for a robot carnival, before being modified by [[Doctor Albert W. Wily|Dr. Wily]] into a member of his robot army.
  
Claw was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', where it didn't appear in any entry stages, but was used in the [[Final Stage]].
+
Claw was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', where it didn't appear in any entry stages, but was used in the Wily stage [[Flashback Database]] (despite ''[[Make a Good Mega Man Level Remastered]]'' omitting it from the remade version of the stage, it remains in the unlockable Old Style version).
  
Claw returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[The Dampening]], [[A Mega Man for All Seasons]], [[Cursor Curse]] (as one of the minor enemies created by [[Cursor]]), and [[Boil Man (stage)|Boil Man]]. It also appeared in the [[The Pit of Pits|Pit of Pits]] sublevel "Magic Crash-Pit Ride".
+
Claw returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[The Dampening]], [[A Mega Man for All Seasons]], [[Cursor Curse]] (as one of the minor enemies created by [[Cursor]]), and [[Boil Man (stage)|Boil Man]]. It also appeared in the [[The Pit of Pits|Pit of Pits]] sublevel "Magic Crash-Pit Ride". Claws also appeared in the ''[[Make a Good 48 Hour Mega Man Level]]'' entry [[Oh No! More Compactors]], but were entirely reskinned. However, normal Claws still appear as one of the many enemies that [[Don Atetemino]] can summon in his boss fight.
  
 
==Behavior==
 
==Behavior==
 
Claws slowly drop down from their spawn point (such as from objClawSpawner objects), and upon landing on the ground, they bounce up briefly and waddle towards [[Mega Man]]. If they come across an edge, they simply drop off it.
 
Claws slowly drop down from their spawn point (such as from objClawSpawner objects), and upon landing on the ground, they bounce up briefly and waddle towards [[Mega Man]]. If they come across an edge, they simply drop off it.
 +
 +
==Variants==
 +
{| border="1" style=""
 +
|-style="background:#99B1FF;"
 +
! width="1%" |Sprite
 +
! width="5%" |Name
 +
! width="7%" |MaGMML Appearance(s)
 +
! width="7%" |Location(s)
 +
! width="20%" |Description
 +
! width="7%" |Designer(s)
 +
! width="7%" |HP
 +
! width="7%" |Attack Damage
 +
|-
 +
| style="text-align: center;"|[[File:Lemming.png]]
 +
| style="text-align: center;"|Lemming
 +
| style="text-align: center;"|''[[Make a Good 48 Hour Mega Man Level|MaG48HMML]]''
 +
| style="text-align: center;"|[[Oh No! More Compactors]]
 +
| style="text-align: center;"|A small creature from the ''Lemmings'' series. Drops from trapdoors in the background.
 +
| style="text-align: center;"|[[SCMidna]]
 +
| style="text-align: center;"|1
 +
| style="text-align: center;"|4 (contact)
 +
|-
 +
|}
  
 
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Mega Man 2 Enemies]][[Category:Aquatic Enemies]]
 
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Mega Man 2 Enemies]][[Category:Aquatic Enemies]]

Latest revision as of 22:05, 26 April 2023

Claw
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 1
Attack Damage: 4 (contact)
Category: Aquatic
Location(s): MaGMML(1R):
Flashback Database1
MaGMML2:
The Dampening
A Mega Man for All Seasons
Cursor Curse
Boil Man
The Pit of Pits
MaG48HMML:
Pandora's Parlor
Misc. Information
Script: クロウ
Romaji: Kurō
Alt. Name(s): Snapper
Programmer(s): snoruntpyro1
The Stove Guy23
Series Information
Official Game Appearances: Mega Man 2
Mega Man: The Wily Wars
MaGMML Game Appearances: MaGMML(1R) (Enemy)
MaGMML2 (Enemy)
MaG48HMML (Enemy, NPC)
Megamix Engine
Claw.png

Claw is an enemy from Mega Man 2. It is a robot crab originally created for a robot carnival, before being modified by Dr. Wily into a member of his robot army.

Claw was first made available in the devkit for the original Make a Good Mega Man Level, where it didn't appear in any entry stages, but was used in the Wily stage Flashback Database (despite Make a Good Mega Man Level Remastered omitting it from the remade version of the stage, it remains in the unlockable Old Style version).

Claw returned in Make a Good Mega Man Level 2, where it appeared in the entries The Dampening, A Mega Man for All Seasons, Cursor Curse (as one of the minor enemies created by Cursor), and Boil Man. It also appeared in the Pit of Pits sublevel "Magic Crash-Pit Ride". Claws also appeared in the Make a Good 48 Hour Mega Man Level entry Oh No! More Compactors, but were entirely reskinned. However, normal Claws still appear as one of the many enemies that Don Atetemino can summon in his boss fight.

Behavior

Claws slowly drop down from their spawn point (such as from objClawSpawner objects), and upon landing on the ground, they bounce up briefly and waddle towards Mega Man. If they come across an edge, they simply drop off it.

Variants

Sprite Name MaGMML Appearance(s) Location(s) Description Designer(s) HP Attack Damage
Lemming.png Lemming MaG48HMML Oh No! More Compactors A small creature from the Lemmings series. Drops from trapdoors in the background. SCMidna 1 4 (contact)