Difference between revisions of "Proto Man"

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|titlebg=#8D83AB
 
|titlebg=#8D83AB
 
|image= [[File:BluesMM10.png|210px|Proto Man]]
 
|image= [[File:BluesMM10.png|210px|Proto Man]]
|caption= Proto Man, as seen in Mega Man 10
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|caption=Artwork by Capcom
 
|number= DLN-000
 
|number= DLN-000
 
|designer= Keiji Inafune
 
|designer= Keiji Inafune
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|weapon= Proto Buster<br>Proto Shield<br>Variable Weapon System
 
|weapon= Proto Buster<br>Proto Shield<br>Variable Weapon System
 
|hp=28
 
|hp=28
|affiliations= [[Doctor Thomas Light|Dr. Light]]
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|affiliations=Himself<br>[[Mega Man]]<br>[[Doctor Thomas Light|Dr. Light]] (formerly)<br>[[Doctor Albert W. Wily|Dr. Wily]] (formerly)
 
|occupation=  
 
|occupation=  
 
|OffAppear= Several games from the [http://megaman.wikia.com/wiki/Mega_Man_(series) Mega Man] Classic Series
 
|OffAppear= Several games from the [http://megaman.wikia.com/wiki/Mega_Man_(series) Mega Man] Classic Series
|IncAppear= [[Make a Good Mega Man Level|MaGMML]]<br>[[Make a Good Mega Man Level 2|MaGMML2]]
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|MaGMMLAppear= [[Make a Good Mega Man Level]]([[Make a Good Mega Man Level Remastered|Remastered]])<br>[[Make a Good Mega Man Level 2]]
|sprite=[[File:DLN000Blues.gif|Sprite]] ‎
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|sprite=[[File:DLN000Blues.gif]] ‎
 
}}
 
}}
  
'''Proto Man''', known as '''Blues''' (ブルース ''Burūsu'') in Japan, is the first Robot Master created by [[Dr. Light]]. Considered the "older brother" to [[Mega Man]] and [[Roll]], he first appeared in ''[http://megaman.wikia.com/wiki/Mega_Man_3 Mega Man 3]'' where he tested Mega Man to see if he could beat [[Dr. Wily]], as well as sometimes aiding him on his way through levels.
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'''Proto Man''', known as '''Blues''' in Japan, is the first Robot Master created by [[Doctor Thomas Light|Dr. Light]]. Considered the "older brother" to [[Mega Man]] and [[Roll]], he first appeared in ''[[Mega Man 3]]'' where he tested Mega Man to see if he could beat [[Doctor Albert W. Wily|Dr. Wily]], as well as sometimes aiding him on his way through levels.
  
==History==
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In the original ''[[Make a Good Mega Man Level]]'', Proto Man appears in [[Eddie's Shop]] as the single unlockable [[Costumes|costume]] in the game. In ''[[Make a Good Mega Man Level Remastered]]'', the costume is instead purchased from Roll's costume shop. This costume also appears in ''[[Make a Good Mega Man Level 2]]'', and is one of the few costumes available from the start. Proto Man himself also appears as an NPC in [[Tier 9 (MaGMML2)|Tier 9]] if he isn't Mega Man's current costume.
Proto Man was originally intended to become the first humanoid robot capable of independent thought and reasoning.
 
  
As a prototype robot, Proto Man's design was not complete. Although he greatly exceeded Dr. Light's expectations on several levels, it was later discovered that Proto Man's energy core had a critical problem that would eventually make him stop functioning. Dr. Light planned to repair him. However, since he was created too independent, Proto Man feared the modification would change his character. Proto Man refused to have Dr. Light meddle with his systems and fled to protect his sense of identity.
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==Proto Mode==
 
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Both ''Make a Good Mega Man Level 2'' and ''Make a Good Mega Man Level Remastered'' feature Proto Man as a playable character through the "Proto Mode" [[Cheat Mode|cheat]]. When activated, Mega Man will be replaced by Proto Man, who plays as he does in ''[[Mega Man 9]]'' and ''[[Mega Man 10]]''. When jumping, he uses his Proto Shield to block enemy projectiles, and he has a unique Charge Shot design and sound (if the Charged Buster upgrade is active, it will override said design). However, he also takes twice as much damage from attacks as Mega Man. He also cannot change costumes, as in both games the Costume Shop is closed if the cheat is active.
Dr. Light had presumed Proto Man to have died and regrettably gave up on him. Learning from his mistakes, he perfected the energy core and created two unit robots, [[Mega Man|Rock]] and [[Roll]], to help him with the house works and another six robots designed to help humanity . Proto Man's design became the basis of the [[Sniper Joe]] series of robots.
 
 
 
Proto Man wandered the world alone. Before his energy reactor was completely depleted, the scientist Dr. Wily found him collapsed and dying. Dr. Wily managed to temporarily repair Proto Man by altering his power reactor from a solar to a nuclear one, as well as making other modifications, turning him into a combat robot. He also gave Proto Man the Proto Shield to compensate for his body's weakness, and in an attempt to hide his identity from Dr. Light, he gave him his helmet and his now-trademark visor. Working on Proto Man's systems gave Wily greater knowledge in creating robots at the same level as Dr. Light, helping his plans for world domination along.
 
 
 
Indebted to Dr. Wily, Proto Man served him until his encounters with Mega Man in ''Mega Man 3'' made him realize his true nature. Proto Man saved Mega Man in the end of ''Mega Man 3'', and officially turned against Wily in ''Mega Man 4'', when he rescued [[Kalinka Cossack]]. However, he still refused help from Dr. Light, still holding onto his feelings.
 
 
 
Proto Man's signature whistle is a staple of the character and almost always plays before his appearance.
 
 
 
==Appearances as Costume==
 
* [[Make a Good Mega Man Level]]
 
* [[Make a Good Mega Man Level 2]]
 
  
 
[[Category:Robot Masters]][[category:Costume]]
 
[[Category:Robot Masters]][[category:Costume]]

Revision as of 12:21, 3 January 2020

Proto Man Mugshot
Proto Man Mugshot
Proto Man
(Blues)
Proto Man
Artwork by Capcom
DLN-000
Information
In-Game Information
HP: 28
Attack Damage:  ???
Weapon: Proto Buster
Proto Shield
Variable Weapon System
Affiliations: Himself
Mega Man
Dr. Light (formerly)
Dr. Wily (formerly)
Misc. Information
Japanese Name: Blues
Script: ブルース
Romaji: Burūsu
Designer(s): Keiji Inafune
Gender: Male
Eye Color:  ???
Series Information
Official Game Appearances: Several games from the Mega Man Classic Series
MaGMML Game Appearances: Make a Good Mega Man Level(Remastered)
Make a Good Mega Man Level 2
DLN000Blues.gif

Proto Man, known as Blues in Japan, is the first Robot Master created by Dr. Light. Considered the "older brother" to Mega Man and Roll, he first appeared in Mega Man 3 where he tested Mega Man to see if he could beat Dr. Wily, as well as sometimes aiding him on his way through levels.

In the original Make a Good Mega Man Level, Proto Man appears in Eddie's Shop as the single unlockable costume in the game. In Make a Good Mega Man Level Remastered, the costume is instead purchased from Roll's costume shop. This costume also appears in Make a Good Mega Man Level 2, and is one of the few costumes available from the start. Proto Man himself also appears as an NPC in Tier 9 if he isn't Mega Man's current costume.

Proto Mode

Both Make a Good Mega Man Level 2 and Make a Good Mega Man Level Remastered feature Proto Man as a playable character through the "Proto Mode" cheat. When activated, Mega Man will be replaced by Proto Man, who plays as he does in Mega Man 9 and Mega Man 10. When jumping, he uses his Proto Shield to block enemy projectiles, and he has a unique Charge Shot design and sound (if the Charged Buster upgrade is active, it will override said design). However, he also takes twice as much damage from attacks as Mega Man. He also cannot change costumes, as in both games the Costume Shop is closed if the cheat is active.