Difference between revisions of "Wander Bell"
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| − | |location='''MaGMML2:'''<br>[[Cardinal Man]]<br>[[Misty Lake]]<br>[[Reality Core]]<br>[[The Pit of Pits]]<br>[[Null and Void (MaGMML2)|Null and Void]]<br>'''MaG24HMML:'''<br>[[Wily 3 (MaG24HMML)|Wily 3]] | + | |location='''MaGMML2:'''<br>[[Cardinal Man]]<br>[[Misty Lake]]<br>[[Reality Core]]<br>[[The Pit of Pits]]<br>[[Null and Void (MaGMML2)|Null and Void]]<br>'''MaG24HMML:'''<br>[[Wily 3 (MaG24HMML)|Wily 3]]<br>'''MaGMML: Episode Zero:'''<br>[[Nocturnal Assault]]<br>[[Null and Void (Episode Zero)|Null and Void]] |
|OffAppear=[[Rockman & Forte: Mirai Kara no Chousensha]] | |OffAppear=[[Rockman & Forte: Mirai Kara no Chousensha]] | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good 24 Hour Mega Man Level|MaG24HMML]] (Enemy) | + | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good 24 Hour Mega Man Level|MaG24HMML]] (Enemy)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite={{MirrorDiv |mirror=[[File:WanderBell.png]]}} | |sprite={{MirrorDiv |mirror=[[File:WanderBell.png]]}} | ||
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'''"Wander Bell"''' is an enemy from ''[[Rockman & Forte: Mirai Kara no Chousensha]]''. It is a walking bell-shaped robot. | '''"Wander Bell"''' is an enemy from ''[[Rockman & Forte: Mirai Kara no Chousensha]]''. It is a walking bell-shaped robot. | ||
| − | Wander Bell was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Cardinal Man]] and [[Misty Lake]], as well as the Wily stage [[Reality Core]], the [[The Pit of Pits|Pit of Pits]] sub-level "Up And Down", and in [[Null and Void (MaGMML2)|Null and Void]]. It also appeared in the ''[[Make a Good 24 Hour Mega Man Level]]'' Wily stage [[Wily 3 (MaG24HMML)|Wily 3]]. | + | Wander Bell was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Cardinal Man]] and [[Misty Lake]], as well as the Wily stage [[Reality Core]], the [[The Pit of Pits|Pit of Pits]] sub-level "Up And Down", and in [[Null and Void (MaGMML2)|Null and Void]]. It also appeared in the ''[[Make a Good 24 Hour Mega Man Level]]'' Wily stage [[Wily 3 (MaG24HMML)|Wily 3]], and the ''[[Make a Good Mega Man Level: Episode Zero]]'' stages [[Nocturnal Assault]] and [[Null and Void (Episode Zero)|Null and Void]]. |
==Behavior== | ==Behavior== | ||
Revision as of 00:37, 22 May 2021
This article's name is conjectural, as an official name for the subject has yet to be found, and may not even exist. If an official name is found, please move this article to its correct name!
| "Wander Bell" | |||||||||||||||||||||||||||||||||
| Artwork by LanternCorp Yohltel | |||||||||||||||||||||||||||||||||
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"Wander Bell" is an enemy from Rockman & Forte: Mirai Kara no Chousensha. It is a walking bell-shaped robot.
Wander Bell was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in the entries Cardinal Man and Misty Lake, as well as the Wily stage Reality Core, the Pit of Pits sub-level "Up And Down", and in Null and Void. It also appeared in the Make a Good 24 Hour Mega Man Level Wily stage Wily 3, and the Make a Good Mega Man Level: Episode Zero stages Nocturnal Assault and Null and Void.
Behavior
Wander Bells will very slowly walk forward, turning around when they reach a ledge or a wall.