Difference between revisions of "CD"
From Make a Good Mega Man Level Contest
(Created page with "'''CDs''' are collectibles that can be acquired in Make a Good Mega Man Level: Episode Zero. Between 0 and 3 CDs can be found in a given stage (the exception being Dr. W...") |
Spin Attaxx (talk | contribs) |
||
| Line 1: | Line 1: | ||
| − | '''CDs''' are collectibles that can be acquired in [[Make a Good Mega Man Level: Episode Zero]]. Between | + | '''CDs''' are collectibles that can be acquired in ''[[Make a Good Mega Man Level: Episode Zero]]''. Between zero and three CDs can be found in a given stage (the exception being [[Dr. Wily's Secret Bunker]], which has eight), with various difficulties of obtaining. Separating itself from other collectibles in the ''MaGMML'' series is the fact that CDs, much like those in ''[[Mega Man & Bass]]'', have information regarding various characters and bosses from not only the ''MaGMML'' series, but a few from the ''Mega Man'' Archie Comics and other sources. |
| + | By beating [[Construction of Constructions]], [[Galaxy Man]] can be called to receive hints on the location of missing CDs. In total, 104 CDs are available in the game. | ||
| + | |||
| + | ==List of CDs== | ||
{|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;" | {|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;" | ||
!style="color:#FFFFFF; background-color: #888888;"|No. | !style="color:#FFFFFF; background-color: #888888;"|No. | ||
| Line 8: | Line 11: | ||
|- | |- | ||
|001 | |001 | ||
| − | |Zero | + | |[[Zero]] |
| − | |Explosive Freefall | + | |[[Explosive Freefall]] |
|Once a prototype for Dr. Wily's ultimate robot, he was damaged beyond repair years ago, and hastily converted into a decoy robot to cover Wily's escape. Despite his grotesque appearance, he is rather intelligent and well-versed. His power and combat skill was originally very low, but he has since been upgraded with a saber and burst weapon to make him a stronger force to be reckoned with. But does he truly know what he's fighting for? | |Once a prototype for Dr. Wily's ultimate robot, he was damaged beyond repair years ago, and hastily converted into a decoy robot to cover Wily's escape. Despite his grotesque appearance, he is rather intelligent and well-versed. His power and combat skill was originally very low, but he has since been upgraded with a saber and burst weapon to make him a stronger force to be reckoned with. But does he truly know what he's fighting for? | ||
|- | |- | ||
| Line 18: | Line 21: | ||
|- | |- | ||
|003 | |003 | ||
| − | |Mega Man | + | |[[Mega Man]] |
| − | |Abandoned Lab | + | |[[Abandoned Lab]] |
| | | | ||
|- | |- | ||
|004 | |004 | ||
| − | |Dr. Light | + | |[[Doctor Thomas Light|Dr. Light]] |
| | | | ||
| | | | ||
|- | |- | ||
|005 | |005 | ||
| − | |Dr. Wily | + | |[[Doctor Albert W. Wily|Dr. Wily]] |
| | | | ||
| | | | ||
|- | |- | ||
|006 | |006 | ||
| − | |Dr. Hyde | + | |[[Sophie Hyde|Dr. Hyde]] |
| | | | ||
| | | | ||
|- | |- | ||
|007 | |007 | ||
| − | | | + | |[[Roslyn Krantz]] |
| | | | ||
| | | | ||
|- | |- | ||
|008 | |008 | ||
| − | |Gilbert Stern | + | |[[Gilbert D. Stern|Gilbert Stern]] |
| | | | ||
| | | | ||
|- | |- | ||
|009 | |009 | ||
| − | |Galaxy Man | + | |[[Galaxy Man]] |
| | | | ||
| | | | ||
|- | |- | ||
|010 | |010 | ||
| − | |Yamato Man | + | |[[Yamato Man]] |
| | | | ||
| | | | ||
|- | |- | ||
|011 | |011 | ||
| − | |Pirate Man | + | |[[Pirate Man]] |
| | | | ||
| | | | ||
| Line 528: | Line 531: | ||
|- | |- | ||
|} | |} | ||
| + | |||
| + | [[Category:Items]][[Category:Make a Good Mega Man Level: Episode Zero]] | ||
Revision as of 17:08, 2 July 2020
CDs are collectibles that can be acquired in Make a Good Mega Man Level: Episode Zero. Between zero and three CDs can be found in a given stage (the exception being Dr. Wily's Secret Bunker, which has eight), with various difficulties of obtaining. Separating itself from other collectibles in the MaGMML series is the fact that CDs, much like those in Mega Man & Bass, have information regarding various characters and bosses from not only the MaGMML series, but a few from the Mega Man Archie Comics and other sources.
By beating Construction of Constructions, Galaxy Man can be called to receive hints on the location of missing CDs. In total, 104 CDs are available in the game.
List of CDs
| No. | Character | Level | Information |
|---|---|---|---|
| 001 | Zero | Explosive Freefall | Once a prototype for Dr. Wily's ultimate robot, he was damaged beyond repair years ago, and hastily converted into a decoy robot to cover Wily's escape. Despite his grotesque appearance, he is rather intelligent and well-versed. His power and combat skill was originally very low, but he has since been upgraded with a saber and burst weapon to make him a stronger force to be reckoned with. But does he truly know what he's fighting for? |
| 002 | Zero (2) | Upgraded with Sophie Hyde's Drive System, Zero can use special chips that alter the properties of his weapons. With them, his weapons can be charged with fire, ice, electricity, a strong cutting field, and even psychokinetic energy. Beyond upgrading his arsenal, Zero can also use the Drive System itself as a weapon, with each chip altering the system's output drastically. However, each chip can only be in use for a limited time, and cannot be used again without a special recharge. Better make each use count, then! | |
| 003 | Mega Man | Abandoned Lab | |
| 004 | Dr. Light | ||
| 005 | Dr. Wily | ||
| 006 | Dr. Hyde | ||
| 007 | Roslyn Krantz | ||
| 008 | Gilbert Stern | ||
| 009 | Galaxy Man | ||
| 010 | Yamato Man | ||
| 011 | Pirate Man | ||
| 012 | |||
| 013 | |||
| 014 | |||
| 015 | |||
| 016 | |||
| 017 | |||
| 018 | |||
| 019 | |||
| 020 | |||
| 021 | |||
| 022 | |||
| 023 | |||
| 024 | |||
| 025 | |||
| 026 | |||
| 027 | |||
| 028 | |||
| 029 | |||
| 030 | |||
| 031 | |||
| 032 | |||
| 033 | |||
| 034 | |||
| 035 | |||
| 036 | |||
| 037 | |||
| 038 | |||
| 039 | |||
| 040 | |||
| 041 | |||
| 042 | |||
| 043 | |||
| 044 | |||
| 045 | |||
| 046 | |||
| 047 | |||
| 048 | |||
| 049 | |||
| 050 | |||
| 051 | |||
| 052 | |||
| 053 | |||
| 054 | |||
| 055 | |||
| 056 | |||
| 057 | |||
| 058 | |||
| 059 | |||
| 060 | |||
| 061 | |||
| 062 | |||
| 063 | |||
| 064 | |||
| 065 | |||
| 066 | |||
| 067 | |||
| 068 | |||
| 069 | |||
| 070 | |||
| 071 | |||
| 072 | |||
| 073 | |||
| 074 | |||
| 075 | |||
| 076 | |||
| 077 | |||
| 078 | |||
| 079 | |||
| 080 | |||
| 081 | |||
| 082 | |||
| 083 | |||
| 084 | |||
| 085 | |||
| 086 | |||
| 087 | |||
| 088 | |||
| 089 | |||
| 090 | |||
| 091 | |||
| 092 | |||
| 093 | |||
| 094 | |||
| 095 | |||
| 096 | |||
| 097 | |||
| 098 | |||
| 099 | |||
| 100 | |||
| 101 | |||
| 102 | |||
| 103 | |||
| 104 | CD | Short for "Compact Disk", CDs are circular flat objects used for digital optical data storage. Older CDs were very prone to being damaged via scratches on the readable surface and unable to be read, but newer CDs appear to be heavily resilient. Despite this improvement, this storage device has fallen out of use due to the arrival of flash drives, and tend to be used for novelty purposes nowadays. Many of these tend to be used for storing a single data entry. |