Difference between revisions of "Toad Joe"

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|weak=[[Sakugarne]]
 
|weak=[[Sakugarne]]
 
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|category=
|location=[[Smed's Big Annoying Mess of a Level]]<br>[[Reality Core]]<br>[[Null and Void (MaGMML2)|Null and Void]]
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|location='''MaGMML2:'''<br>[[Smed's Big Annoying Mess of a Level]]<br>[[Reality Core]]<br>[[Null and Void (MaGMML2)|Null and Void]]
 
|OffAppear=
 
|OffAppear=
 
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)
 
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)
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[[Category:Enemies]][[Category:Custom Enemies (MaGMML2)]]
 
[[Category:Enemies]][[Category:Custom Enemies (MaGMML2)]]

Revision as of 21:18, 22 May 2021

Toad Joe
Information
In-Game Information
HP: 8
Attack Damage: 3 (contact)
Weakness(es): Sakugarne
Location(s): MaGMML2:
Smed's Big Annoying Mess of a Level
Reality Core
Null and Void
Misc. Information
Script: トードジョー
Romaji: Tōdo Jō
Designer(s): Smedis2
Programmer(s): Smedis2
Artist(s): Smedis2
Series Information
MaGMML Game Appearances: MaGMML2 (Enemy)
ToadJoe.png

Toad Joe is an enemy from Make a Good Mega Man Level 2, appearing in Smed's Big Annoying Mess of a Level, the Wily stage Reality Core, and in Null and Void. It is an unarmed Sniper Joe whose body is modelled on Toad Man.

Behavior

Lacking any weapons, Toad Joes jump small distances towards Mega Man in an attempt to collide with him. Between each jump, they pause for a few seconds and turn around to face Mega Man if he manages to get behind them.

Damage Table

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/2/3 2 1 1 1 Y 1 2 4 1 2
Other Notes