Difference between revisions of "Killer Bullet"
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| − | |location='''MaGMML1:'''<br>[[Sky Ziggurat]]<br>[[Be the Bigger Person]]'''MaGMML2:'''<br>[[ | + | |location='''MaGMML1:'''<br>[[Sky Ziggurat]]<br>[[Be the Bigger Person]]'''MaGMML2:'''<br>[[Rush City]]<br>[[SMB3]]<br>[[Taco Man]]<br>[[Shovel Knight]]<br>[[Volcanic Furnace]]<br>[[Outer Space]]<br>[[Reality Core]]<br>[[So Good]]<br>[[Nightwalk Castle]] |
|OffAppear=[[Mega Man 1|Mega Man]]<br>[[Mega Man: The Wily Wars]]<br>[[Mega Man Powered Up]] | |OffAppear=[[Mega Man 1|Mega Man]]<br>[[Mega Man: The Wily Wars]]<br>[[Mega Man Powered Up]] | ||
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML1]] (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML1]] (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | ||
Revision as of 11:56, 2 October 2018
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- "A classic enemy that definitely isn't a Bullet Bill. Will move in a wave towards Mega Man, and on death, will explode."
- ―Note in Killer Bullet's code, Megamix Engine
Killer Bullet is an enemy from the original Mega Man. It is a self-propelled bomb that moves in a sine wave.
Killer Bullet was first made available in the devkit for the original Make a Good Mega Man Level, where it appeared in the entry Sky Ziggurat, as well as the Wily Stage Be the Bigger Person.
Killer Bullet returned in Make a Good Mega Man Level 2, where it appeared in the entries Rush City, SMB3, Taco Man, Shovel Knight, and Volcanic Furnace, as well as the Wily stages Outer Space and Reality Core, and the Tier X levels Nightwalk Castle and So Good.
Behavior
Killer Bullets will simply fly forward in a sine wave. When shot, they release an explosion that can damage Mega Man. Following the release of the Megamix Engine, this explosion changed to its larger Mega Man iteration.
By default, Killer Bullets have red fins and mouths, but changing the "col" variable in creation code allow it to change colours (col = 1 gives it blue accents, and col = 2 gives it orange accents).