Flying Shell

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Flying Shell
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 1
Attack Damage: 2 (contact)1
1 (contact)23
3 (projectile)1
2 (projectile)23
Location(s): MaGMML:
Wily Combo
Flashback Database
MaGMML2:
Forgotten Fortress
City Under Siege
Outer Space
Reality Core
The Pit of Pits
Misc. Information
Japanese Name: Mambu
Script: マンブー
Romaji: Manbū
Programmer(s): SnoruntPyro
Series Information
Official Game Appearances: Mega Man
Mega Man: The Wily Wars
Mega Man Powered Up
MaGMML Game Appearances: MaGMML (Enemy)
MaGMML2 (Enemy)
FlyingShell.png
"An interesting enemy. On spawn, it will float in its faced direction, and occasionally stop, pop open and shoot an 8-way burst of shots before closing and moving again. It is invincible when moving."
―Note in Flying Shell's code, Megamix Engine

Flying Shell is an enemy from the original Mega Man. It is a small round robot with a durable exterior.

Flying Shell was first made available in the devkit for the original Make a Good Mega Man Level, where it appeared in the entry Wily Combo, and the Wily stage Flashback Database. Both times, it used a unique sprite.

Flying Shell returned in Make a Good Mega Man Level 2, where it appeared in the entries Forgotten Fortress and City Under Siege, as well as the Wily stages Outer Space and Reality Core, and the Pit of Pits sub-levels "Airbag", "It's Beginning to Feel Just Like an Ice World", "Nice Rompy Cutman Level", and "Rise to the Challenge".

Behavior

Flying Shells will float forward while hiding, making themselves invulnerable to most attacks. They will periodically stop to reveal their vulnerable eyes and fire projectiles in eight directions.