Potton

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Potton
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 1
Attack Damage: 2 (contact)
3 (dropped head)1
4 (dropped head)23
Category: Flying
Location(s): MaGMML1:
Spiky Meltdown
SnoruntPyro's Stage
Final Stage
MaGMML2:
Something Original
Taco Man
Jungle Base
Shovel Knight
Identity Crisis
Outer Space
Reality Core
So Good
The Pit of Pits
Null and Void
Misc. Information
Script: ポットン
Romaji: Potton
Programmer(s): WreckingPrograms
Series Information
Official Game Appearances: Mega Man 3
Mega Man III
MaGMML Game Appearances: MaGMML1 (Enemy)
MaGMML2 (Enemy)
Potton.png
"They attack by dropping their explosive body when Mega Man passes under them. Afterwards they are just glass shells with propellers that fly around."
―Note in Potton's code, Megamix Engine

Potton is an enemy from Mega Man 3.

Potton was first made available in the devkit for the original Make a Good Mega Man Level contest, where it appeared in the entry Spiky Meltdown, as well as the Wily stages SnoruntPyro's Stage and the Final Stage.

Potton returned in Make a Good Mega Man Level 2, where it appeared in the entries Something Original, Taco Man, Jungle Base, Shovel Knight, and Identity Crisis, as well as the Wily stages Outer Space and Reality Core, the Tier X stage So Good, the Pit of Pits sub-levels "Concrete Mix", "Gambly Night", "Greenhouse Effect", "Spiky Meltdown?", and "Stormy Ascent", and Null and Void.

Behavior

Pottons will fly forward, turning around if they hit a solid surface. If Mega Man is below them, they will drop their heads, creating a small explosion and leaving their glass domes and propellers behind.