Difference between revisions of "Koopa Troopa (Mario Land)"

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(Created page with "{{enemy |name=Koopa Troopa |image=200px|Artwork by Nintendo |caption=Artwork by Nintendo |jname=Nokonoko |script=ノコノコ |romaji=Nokonoko |alt...")
 
 
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|programmer=[[Renhoek]]
 
|programmer=[[Renhoek]]
 
|artist=Unconfirmed
 
|artist=Unconfirmed
|hp=1
+
|hp=1{{2}}<br>3{{EZ}}
|at=10 (contact)
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|at=10 (contact){{2}}<br>4 (contact){{EZ}}
|weak=
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|weak=[[Z-Burst]]<br>[[Blank Drive]] ([[Cutter Chip]], [[Zap Chip]], [[Psycho Chip]]){{EZ}}
 
|category=
 
|category=
|location='''MaGMML2:'''<br>[[Mario Land]]
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|location='''MaGMML2:'''<br>[[Mario Land]]<br>'''MaGMML: Episode Zero:'''<br>[[Code Landfill]]
 
|OffAppear=
 
|OffAppear=
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)
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|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)
 
|appear2=''Super Mario Bros.''
 
|appear2=''Super Mario Bros.''
 
|sprite=[[File:KoopaTroopaMarioLand.png]]
 
|sprite=[[File:KoopaTroopaMarioLand.png]]
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'''Koopa Troopa''' is an enemy from the ''Super Mario Bros.'' series. It is a turtle-like being that serves as one of [[Bowser]]'s primary footsoldiers.
 
'''Koopa Troopa''' is an enemy from the ''Super Mario Bros.'' series. It is a turtle-like being that serves as one of [[Bowser]]'s primary footsoldiers.
  
Koopa Troopas appear as enemies in ''[[Make a Good Mega Man Level 2]]'', appearing in the [[Tier X (MaGMML2)|Tier X]] stage [[Mario Land]]. In this iteration, they look and behave as they did in ''Super Mario World''.
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Koopa Troopas appear as enemies in ''[[Make a Good Mega Man Level 2]]'', appearing in the [[Tier X (MaGMML2)|Tier X]] stage [[Mario Land]]. In this iteration, they look and behave as they did in ''Super Mario World''. They return in ''[[Make a Good Mega Man Level: Episode Zero]]'', appearing in the level [[Code Landfill]], now with an immunity to being jumped on.
  
 
==Behavior==
 
==Behavior==
Koopa Troopas walk forwards constantly, turning around if they reach a wall. Depending on the colour of their shell, they will react to ledges in one of two ways; green-shelled Koopa Troopas will carelessly walk off of them, while red-shelled Koopa Troopas will turn around to avoid falling off. When jumped on, a Koopa Troopa will be forced out of its shell, becoming a [[Beach Koopa]]. The shell can then be kicked by jumping onto or running into it; however, this will not affect any entity other than [[Mega Man|Mario]]. If a Koopa Troopa is hit with a fireball or Spin Jump, it will be instantly destroyed without leaving a shell or becoming a Beach Koopa.
+
Koopa Troopas walk forwards constantly, turning around if they reach a wall. Depending on the colour of their shell, they will react to ledges in one of two ways; green-shelled Koopa Troopas will carelessly walk off of them, while red-shelled Koopa Troopas will turn around to avoid falling off.
  
==Related Enemies==
+
In ''MaGMML2'', jumping on a Koopa Troopa will force it out of its shell, turning it into a [[Beach Koopa]]. The shell can then be kicked by jumping onto or running into it; however, this will not affect any entity other than [[Mega Man|Mario]]. If a Koopa Troopa is hit with a fireball or Spin Jump, it will be instantly destroyed without leaving a shell or becoming a Beach Koopa.
 +
 
 +
==Damage Table==
 +
===Make a Good Mega Man Level Episode Zero===
 +
{{DamagetableEZ
 +
|buster=1
 +
|saber=1
 +
|burst=2
 +
|drive=99
 +
|cutbuster=1
 +
|cutsaber=1
 +
|cutburst=2
 +
|cutdrive=2
 +
|flamebuster=1
 +
|flamesaber=1
 +
|flameburst=2
 +
|flamedrive=1
 +
|icebuster=1
 +
|icesaber=1
 +
|iceburst=2
 +
|icedrive=1
 +
|zapbuster=1
 +
|zapsaber=1
 +
|zapburst=2
 +
|zapdrive=2
 +
|psybuster=1
 +
|psysaber=1
 +
|psyburst=2
 +
|psydrive=2
 +
|notes=
 +
}}
 +
==Related Articles==
 
* [[Beach Koopa]]
 
* [[Beach Koopa]]
 
* [[Koopoid]]
 
* [[Koopoid]]
 
* [[Koopa Troopa (SMB3)]]
 
* [[Koopa Troopa (SMB3)]]
  
[[Category:Enemies]][[Category:Custom Enemies (MaGMML2)]]
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[[Category:Enemies]][[Category:Custom Enemies (MaGMML2)]][[Category:Custom Enemies (MaGMML:EZ)]]

Latest revision as of 23:40, 22 May 2021

Koopa Troopa
Artwork by Nintendo
Artwork by Nintendo
Information
In-Game Information
HP: 12
3EZ
Attack Damage: 10 (contact)2
4 (contact)EZ
Weakness(es): Z-Burst
Blank Drive (Cutter Chip, Zap Chip, Psycho Chip)EZ
Location(s): MaGMML2:
Mario Land
MaGMML: Episode Zero:
Code Landfill
Misc. Information
Japanese Name: Nokonoko
Script: ノコノコ
Romaji: Nokonoko
Designer(s): Renhoek
Programmer(s): Renhoek
Artist(s): Unconfirmed
Series Information
MaGMML Game Appearances: MaGMML2 (Enemy)
MaGMML: Episode Zero (Enemy)
Other Appearances: Super Mario Bros.
KoopaTroopaMarioLand.png
For the article on the SMB3 enemy, see Koopa Troopa (SMB3)

Koopa Troopa is an enemy from the Super Mario Bros. series. It is a turtle-like being that serves as one of Bowser's primary footsoldiers.

Koopa Troopas appear as enemies in Make a Good Mega Man Level 2, appearing in the Tier X stage Mario Land. In this iteration, they look and behave as they did in Super Mario World. They return in Make a Good Mega Man Level: Episode Zero, appearing in the level Code Landfill, now with an immunity to being jumped on.

Behavior

Koopa Troopas walk forwards constantly, turning around if they reach a wall. Depending on the colour of their shell, they will react to ledges in one of two ways; green-shelled Koopa Troopas will carelessly walk off of them, while red-shelled Koopa Troopas will turn around to avoid falling off.

In MaGMML2, jumping on a Koopa Troopa will force it out of its shell, turning it into a Beach Koopa. The shell can then be kicked by jumping onto or running into it; however, this will not affect any entity other than Mario. If a Koopa Troopa is hit with a fireball or Spin Jump, it will be instantly destroyed without leaving a shell or becoming a Beach Koopa.

Damage Table

Make a Good Mega Man Level Episode Zero

Z-Buster Z-Saber Z-Burst Blank Drive
No Chip 1 1 2 99
Cutter Chip 1 1 2 2
Flame Chip 1 1 2 1
Icicle Chip 1 1 2 1
Zap Chip 1 1 2 2
Psycho Chip 1 1 2 2
Other Notes

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