Difference between revisions of "Koopa Troopa (Mario Land)"
Spin Attaxx (talk | contribs) (Created page with "{{enemy |name=Koopa Troopa |image=200px|Artwork by Nintendo |caption=Artwork by Nintendo |jname=Nokonoko |script=ノコノコ |romaji=Nokonoko |alt...") |
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|programmer=[[Renhoek]] | |programmer=[[Renhoek]] | ||
|artist=Unconfirmed | |artist=Unconfirmed | ||
| − | |hp=1 | + | |hp=1{{2}}<br>3{{EZ}} |
| − | |at=10 (contact) | + | |at=10 (contact){{2}}<br>4 (contact){{EZ}} |
| − | |weak= | + | |weak=[[Z-Burst]]<br>[[Blank Drive]] ([[Cutter Chip]], [[Zap Chip]], [[Psycho Chip]]){{EZ}} |
|category= | |category= | ||
| − | |location='''MaGMML2:'''<br>[[Mario Land]] | + | |location='''MaGMML2:'''<br>[[Mario Land]]<br>'''MaGMML: Episode Zero:'''<br>[[Code Landfill]] |
|OffAppear= | |OffAppear= | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | + | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy) |
|appear2=''Super Mario Bros.'' | |appear2=''Super Mario Bros.'' | ||
|sprite=[[File:KoopaTroopaMarioLand.png]] | |sprite=[[File:KoopaTroopaMarioLand.png]] | ||
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'''Koopa Troopa''' is an enemy from the ''Super Mario Bros.'' series. It is a turtle-like being that serves as one of [[Bowser]]'s primary footsoldiers. | '''Koopa Troopa''' is an enemy from the ''Super Mario Bros.'' series. It is a turtle-like being that serves as one of [[Bowser]]'s primary footsoldiers. | ||
| − | Koopa Troopas appear as enemies in ''[[Make a Good Mega Man Level 2]]'', appearing in the [[Tier X (MaGMML2)|Tier X]] stage [[Mario Land]]. In this iteration, they look and behave as they did in ''Super Mario World''. | + | Koopa Troopas appear as enemies in ''[[Make a Good Mega Man Level 2]]'', appearing in the [[Tier X (MaGMML2)|Tier X]] stage [[Mario Land]]. In this iteration, they look and behave as they did in ''Super Mario World''. They return in ''[[Make a Good Mega Man Level: Episode Zero]]'', appearing in the level [[Code Landfill]], now with an immunity to being jumped on. |
==Behavior== | ==Behavior== | ||
| − | Koopa Troopas walk forwards constantly, turning around if they reach a wall. Depending on the colour of their shell, they will react to ledges in one of two ways; green-shelled Koopa Troopas will carelessly walk off of them, while red-shelled Koopa Troopas will turn around to avoid falling off | + | Koopa Troopas walk forwards constantly, turning around if they reach a wall. Depending on the colour of their shell, they will react to ledges in one of two ways; green-shelled Koopa Troopas will carelessly walk off of them, while red-shelled Koopa Troopas will turn around to avoid falling off. |
| − | ==Related | + | In ''MaGMML2'', jumping on a Koopa Troopa will force it out of its shell, turning it into a [[Beach Koopa]]. The shell can then be kicked by jumping onto or running into it; however, this will not affect any entity other than [[Mega Man|Mario]]. If a Koopa Troopa is hit with a fireball or Spin Jump, it will be instantly destroyed without leaving a shell or becoming a Beach Koopa. |
| + | |||
| + | ==Damage Table== | ||
| + | ===Make a Good Mega Man Level Episode Zero=== | ||
| + | {{DamagetableEZ | ||
| + | |buster=1 | ||
| + | |saber=1 | ||
| + | |burst=2 | ||
| + | |drive=99 | ||
| + | |cutbuster=1 | ||
| + | |cutsaber=1 | ||
| + | |cutburst=2 | ||
| + | |cutdrive=2 | ||
| + | |flamebuster=1 | ||
| + | |flamesaber=1 | ||
| + | |flameburst=2 | ||
| + | |flamedrive=1 | ||
| + | |icebuster=1 | ||
| + | |icesaber=1 | ||
| + | |iceburst=2 | ||
| + | |icedrive=1 | ||
| + | |zapbuster=1 | ||
| + | |zapsaber=1 | ||
| + | |zapburst=2 | ||
| + | |zapdrive=2 | ||
| + | |psybuster=1 | ||
| + | |psysaber=1 | ||
| + | |psyburst=2 | ||
| + | |psydrive=2 | ||
| + | |notes= | ||
| + | }} | ||
| + | ==Related Articles== | ||
* [[Beach Koopa]] | * [[Beach Koopa]] | ||
* [[Koopoid]] | * [[Koopoid]] | ||
* [[Koopa Troopa (SMB3)]] | * [[Koopa Troopa (SMB3)]] | ||
| − | [[Category:Enemies]][[Category:Custom Enemies (MaGMML2)]] | + | [[Category:Enemies]][[Category:Custom Enemies (MaGMML2)]][[Category:Custom Enemies (MaGMML:EZ)]] |
Latest revision as of 23:40, 22 May 2021
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- For the article on the SMB3 enemy, see Koopa Troopa (SMB3)
Koopa Troopa is an enemy from the Super Mario Bros. series. It is a turtle-like being that serves as one of Bowser's primary footsoldiers.
Koopa Troopas appear as enemies in Make a Good Mega Man Level 2, appearing in the Tier X stage Mario Land. In this iteration, they look and behave as they did in Super Mario World. They return in Make a Good Mega Man Level: Episode Zero, appearing in the level Code Landfill, now with an immunity to being jumped on.
Behavior
Koopa Troopas walk forwards constantly, turning around if they reach a wall. Depending on the colour of their shell, they will react to ledges in one of two ways; green-shelled Koopa Troopas will carelessly walk off of them, while red-shelled Koopa Troopas will turn around to avoid falling off.
In MaGMML2, jumping on a Koopa Troopa will force it out of its shell, turning it into a Beach Koopa. The shell can then be kicked by jumping onto or running into it; however, this will not affect any entity other than Mario. If a Koopa Troopa is hit with a fireball or Spin Jump, it will be instantly destroyed without leaving a shell or becoming a Beach Koopa.
Damage Table
Make a Good Mega Man Level Episode Zero
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1 | 1 | 2 | 99 | ||||||
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1 | 1 | 2 | 2 | ||||||
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1 | 1 | 2 | 1 | ||||||
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1 | 1 | 2 | 1 | ||||||
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1 | 1 | 2 | 2 | ||||||
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1 | 1 | 2 | 2 | ||||||
| Other Notes | ||||||||||