Difference between revisions of "Destroyable Block"

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{|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;"
 
{|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;"
 +
!style="color:#FCFCFC; background-color: #454E54;"|Sprite
 +
!style="color:#FCFCFC; background-color: #454E54;"|Name
 +
!style="color:#FCFCFC; background-color: #454E54;"|Effective Weapon(s)
 
!style="color:#FCFCFC; background-color: #454E54;"|Sprite
 
!style="color:#FCFCFC; background-color: #454E54;"|Sprite
 
!style="color:#FCFCFC; background-color: #454E54;"|Name
 
!style="color:#FCFCFC; background-color: #454E54;"|Name
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|Normal Block
 
|Normal Block
 
|[[Mega Buster]]
 
|[[Mega Buster]]
 +
|[[File:ClipCapIt-171126-103024.PNG|center]]
 +
|Charge Block †
 +
|[[Mega Buster|Charged Mega Buster Shot]]
 
|-
 
|-
 
|[[File:SprDestroyableBlade.png|center]]
 
|[[File:SprDestroyableBlade.png|center]]
 
|Blade Block
 
|Blade Block
 
|[[Triple Blade]]
 
|[[Triple Blade]]
 +
|[[File:DestroyableTruffle.png|center]]
 +
|Truffle Block
 +
|[[Truffle Cluster]]
 
|-
 
|-
 
|[[File:SprDestroyableFlash.png|center]]
 
|[[File:SprDestroyableFlash.png|center]]
 
|Flash Block
 
|Flash Block
 
|[[Flash Stopper]]*
 
|[[Flash Stopper]]*
 +
|[[File:DestroyableCyber.png|center]]
 +
|Cyber Block
 +
|[[Cyber Distorter]]*
 
|-
 
|-
 
|[[File:SprDestroyableGrab.png|center]]
 
|[[File:SprDestroyableGrab.png|center]]
 
|Grab Block
 
|Grab Block
 
|[[Grab Buster]]
 
|[[Grab Buster]]
 +
|[[File:DestroyableNeapolitan.png|center]]
 +
|Neapolitan Block
 +
|[[Neapolitan Bomb]]
 
|-
 
|-
 
|[[File:SprDestroyableHornet.png|center]]
 
|[[File:SprDestroyableHornet.png|center]]
 
|Hornet Block
 
|Hornet Block
 
|[[Hornet Chaser]]
 
|[[Hornet Chaser]]
 +
|[[File:DestroyableHaunt.png|center]]
 +
|Haunt Block
 +
|[[Haunt Pumpkin]]
 
|-
 
|-
 
|[[File:SprDestroyableJewel.png|center]]
 
|[[File:SprDestroyableJewel.png|center]]
 
|Jewel Block
 
|Jewel Block
 
|[[Jewel Satellite]]
 
|[[Jewel Satellite]]
 +
|[[File:DestroyableSheriff.png|center]]
 +
|Badge Block
 +
|[[Badge Barrier]]
 
|-
 
|-
 
|[[File:SprDestroyableSakugarne.png|center]]
 
|[[File:SprDestroyableSakugarne.png|center]]
 
|Sakugarne Block
 
|Sakugarne Block
 
|[[Sakugarne]]
 
|[[Sakugarne]]
 +
|[[File:DestroyableMatch.png|center]]
 +
|Match Block
 +
|[[Match Blast]]
 
|-
 
|-
 
|[[File:SprDestroyableSlash.png|center]]
 
|[[File:SprDestroyableSlash.png|center]]
 
|Slash Block
 
|Slash Block
 
|[[Slash Claw]]
 
|[[Slash Claw]]
 +
|[[File:DestroyableForce.png|center]]
 +
|Force Block
 +
|[[Force Beam]]
 
|-
 
|-
 
|[[File:SprDestroyableWheel.png|center]]
 
|[[File:SprDestroyableWheel.png|center]]
 
|Wheel Block
 
|Wheel Block
 
|[[Wheel Cutter]]
 
|[[Wheel Cutter]]
 +
|[[File:DestroyableQuarantine.png|center]]
 +
|Hazard Block
 +
|[[Hazard Trapper]]
 
|-
 
|-
 
|[[File:SprReflectBlockSmall.png|center]]
 
|[[File:SprReflectBlockSmall.png|center]]
 
|Small Reflect Block
 
|Small Reflect Block
 
|None
 
|None
|-
 
 
|[[File:SprReflectBlockLarge.png|center]]
 
|[[File:SprReflectBlockLarge.png|center]]
 
|Large Reflect Block
 
|Large Reflect Block
 
|None
 
|None
 
|-
 
|-
|[[File:ClipCapIt-171126-103024.PNG|center]]
+
|[[File:DestroyableEnemy.png|center]]
|Charge Block
+
|Enemy Block
|[[Mega Buster|Charged Mega Buster Shot]]
+
|Enemy Projectiles
 +
|-
 
|-
 
|-
 
|}
 
|}
<nowiki>*</nowiki>Flash Blocks are unique in that they become temporarily intangible while Flash Stopper is active; they cannot be destroyed. If the player is inside a Flash Block when the Flash Stopper effect ends, the block remains intangible until they exit the block.<br>
+
<nowiki>*</nowiki>Flash and Cyber Blocks are unique in that they become temporarily intangible while Flash Stopper or Cyber Distortor is active; they cannot be destroyed. If the player is inside a block when the effect ends, the block remains intangible until they exit the block.<br>
† Exclusive to [[The Dampening]].
+
† Exclusive to [[The Dampening]].<br>
 +
‡ Exclusive to [[Null and Void]].

Revision as of 06:11, 26 November 2017

Destroyable blocks, or barriers, are special objects that can only be destroyed by specific weapons. They appear in many different forms throughout Make a Good Mega Man Level and Make a Good Mega Man Level 2, often blocking passageways and concealing power-ups. Typically, ineffective weapons will bounce off these blocks rather than pass through.

Make a Good Mega Man Level

Sprite Name Effective Weapon(s)
Spr buster barrier.png
Buster Barrier Mega Buster
Spr black barrier.png
Black Hole Barrier Black Hole Bomb
Spr gemini barrier.png
Gemini Barrier Gemini Laser
Spr magic barrier.png
Magic Barrier Magic Card
Spr metal barrier.png
Metal Barrier Metal Blade
Spr pharaoh barrier.png
Pharaoh Barrier Pharaoh Shot
Spr solar barrier.png
Solar Barrier Solar Blaze
Spr thunder barrier.png
Thunder Barrier Thunder Wool
Spr top barrier.png
Top Barrier Top Spin

Make a Good Mega Man Level 2

Note: Using the alternate weapons changes the block's sprite to match the corresponding alternate weapon.

Sprite Name Effective Weapon(s) Sprite Name Effective Weapon(s)
SprDestroyableNormal.png
Normal Block Mega Buster
DestroyableCharge.png
Charge Block † Charged Mega Buster Shot
SprDestroyableBlade.png
Blade Block Triple Blade
DestroyableTruffle.png
Truffle Block Truffle Cluster
SprDestroyableFlash.png
Flash Block Flash Stopper*
DestroyableCyber.png
Cyber Block Cyber Distorter*
SprDestroyableGrab.png
Grab Block Grab Buster
DestroyableNeapolitan.png
Neapolitan Block Neapolitan Bomb
SprDestroyableHornet.png
Hornet Block Hornet Chaser
DestroyableHaunt.png
Haunt Block Haunt Pumpkin
SprDestroyableJewel.png
Jewel Block Jewel Satellite
DestroyableSheriff.png
Badge Block Badge Barrier
SprDestroyableSakugarne.png
Sakugarne Block Sakugarne
DestroyableMatch.png
Match Block Match Blast
SprDestroyableSlash.png
Slash Block Slash Claw
DestroyableForce.png
Force Block Force Beam
SprDestroyableWheel.png
Wheel Block Wheel Cutter
DestroyableQuarantine.png
Hazard Block Hazard Trapper
SprReflectBlockSmall.png
Small Reflect Block None
SprReflectBlockLarge.png
Large Reflect Block None
DestroyableEnemy.png
Enemy Block ‡ Enemy Projectiles

*Flash and Cyber Blocks are unique in that they become temporarily intangible while Flash Stopper or Cyber Distortor is active; they cannot be destroyed. If the player is inside a block when the effect ends, the block remains intangible until they exit the block.
† Exclusive to The Dampening.
‡ Exclusive to Null and Void.