Difference between revisions of "Destroyable Block"
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{|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;" | {|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;" | ||
| + | !style="color:#FCFCFC; background-color: #454E54;"|Sprite | ||
| + | !style="color:#FCFCFC; background-color: #454E54;"|Name | ||
| + | !style="color:#FCFCFC; background-color: #454E54;"|Effective Weapon(s) | ||
!style="color:#FCFCFC; background-color: #454E54;"|Sprite | !style="color:#FCFCFC; background-color: #454E54;"|Sprite | ||
!style="color:#FCFCFC; background-color: #454E54;"|Name | !style="color:#FCFCFC; background-color: #454E54;"|Name | ||
| Line 56: | Line 59: | ||
|Normal Block | |Normal Block | ||
|[[Mega Buster]] | |[[Mega Buster]] | ||
| + | |[[File:ClipCapIt-171126-103024.PNG|center]] | ||
| + | |Charge Block † | ||
| + | |[[Mega Buster|Charged Mega Buster Shot]] | ||
|- | |- | ||
|[[File:SprDestroyableBlade.png|center]] | |[[File:SprDestroyableBlade.png|center]] | ||
|Blade Block | |Blade Block | ||
|[[Triple Blade]] | |[[Triple Blade]] | ||
| + | |[[File:DestroyableTruffle.png|center]] | ||
| + | |Truffle Block | ||
| + | |[[Truffle Cluster]] | ||
|- | |- | ||
|[[File:SprDestroyableFlash.png|center]] | |[[File:SprDestroyableFlash.png|center]] | ||
|Flash Block | |Flash Block | ||
|[[Flash Stopper]]* | |[[Flash Stopper]]* | ||
| + | |[[File:DestroyableCyber.png|center]] | ||
| + | |Cyber Block | ||
| + | |[[Cyber Distorter]]* | ||
|- | |- | ||
|[[File:SprDestroyableGrab.png|center]] | |[[File:SprDestroyableGrab.png|center]] | ||
|Grab Block | |Grab Block | ||
|[[Grab Buster]] | |[[Grab Buster]] | ||
| + | |[[File:DestroyableNeapolitan.png|center]] | ||
| + | |Neapolitan Block | ||
| + | |[[Neapolitan Bomb]] | ||
|- | |- | ||
|[[File:SprDestroyableHornet.png|center]] | |[[File:SprDestroyableHornet.png|center]] | ||
|Hornet Block | |Hornet Block | ||
|[[Hornet Chaser]] | |[[Hornet Chaser]] | ||
| + | |[[File:DestroyableHaunt.png|center]] | ||
| + | |Haunt Block | ||
| + | |[[Haunt Pumpkin]] | ||
|- | |- | ||
|[[File:SprDestroyableJewel.png|center]] | |[[File:SprDestroyableJewel.png|center]] | ||
|Jewel Block | |Jewel Block | ||
|[[Jewel Satellite]] | |[[Jewel Satellite]] | ||
| + | |[[File:DestroyableSheriff.png|center]] | ||
| + | |Badge Block | ||
| + | |[[Badge Barrier]] | ||
|- | |- | ||
|[[File:SprDestroyableSakugarne.png|center]] | |[[File:SprDestroyableSakugarne.png|center]] | ||
|Sakugarne Block | |Sakugarne Block | ||
|[[Sakugarne]] | |[[Sakugarne]] | ||
| + | |[[File:DestroyableMatch.png|center]] | ||
| + | |Match Block | ||
| + | |[[Match Blast]] | ||
|- | |- | ||
|[[File:SprDestroyableSlash.png|center]] | |[[File:SprDestroyableSlash.png|center]] | ||
|Slash Block | |Slash Block | ||
|[[Slash Claw]] | |[[Slash Claw]] | ||
| + | |[[File:DestroyableForce.png|center]] | ||
| + | |Force Block | ||
| + | |[[Force Beam]] | ||
|- | |- | ||
|[[File:SprDestroyableWheel.png|center]] | |[[File:SprDestroyableWheel.png|center]] | ||
|Wheel Block | |Wheel Block | ||
|[[Wheel Cutter]] | |[[Wheel Cutter]] | ||
| + | |[[File:DestroyableQuarantine.png|center]] | ||
| + | |Hazard Block | ||
| + | |[[Hazard Trapper]] | ||
|- | |- | ||
|[[File:SprReflectBlockSmall.png|center]] | |[[File:SprReflectBlockSmall.png|center]] | ||
|Small Reflect Block | |Small Reflect Block | ||
|None | |None | ||
| − | |||
|[[File:SprReflectBlockLarge.png|center]] | |[[File:SprReflectBlockLarge.png|center]] | ||
|Large Reflect Block | |Large Reflect Block | ||
|None | |None | ||
|- | |- | ||
| − | |[[File: | + | |[[File:DestroyableEnemy.png|center]] |
| − | | | + | |Enemy Block ‡ |
| − | | | + | |Enemy Projectiles |
| + | |- | ||
|- | |- | ||
|} | |} | ||
| − | <nowiki>*</nowiki>Flash Blocks are unique in that they become temporarily intangible while Flash Stopper is active; they cannot be destroyed. If the player is inside a | + | <nowiki>*</nowiki>Flash and Cyber Blocks are unique in that they become temporarily intangible while Flash Stopper or Cyber Distortor is active; they cannot be destroyed. If the player is inside a block when the effect ends, the block remains intangible until they exit the block.<br> |
| − | † Exclusive to [[The Dampening]]. | + | † Exclusive to [[The Dampening]].<br> |
| + | ‡ Exclusive to [[Null and Void]]. | ||
Revision as of 06:11, 26 November 2017
Destroyable blocks, or barriers, are special objects that can only be destroyed by specific weapons. They appear in many different forms throughout Make a Good Mega Man Level and Make a Good Mega Man Level 2, often blocking passageways and concealing power-ups. Typically, ineffective weapons will bounce off these blocks rather than pass through.
Make a Good Mega Man Level
| Sprite | Name | Effective Weapon(s) |
|---|---|---|
| Buster Barrier | Mega Buster | |
| Black Hole Barrier | Black Hole Bomb | |
| Gemini Barrier | Gemini Laser | |
| Magic Barrier | Magic Card | |
| Metal Barrier | Metal Blade | |
| Pharaoh Barrier | Pharaoh Shot | |
| Solar Barrier | Solar Blaze | |
| Thunder Barrier | Thunder Wool | |
| Top Barrier | Top Spin |
Make a Good Mega Man Level 2
Note: Using the alternate weapons changes the block's sprite to match the corresponding alternate weapon.
| Sprite | Name | Effective Weapon(s) | Sprite | Name | Effective Weapon(s) |
|---|---|---|---|---|---|
| Normal Block | Mega Buster | Charge Block † | Charged Mega Buster Shot | ||
| Blade Block | Triple Blade | Truffle Block | Truffle Cluster | ||
| Flash Block | Flash Stopper* | Cyber Block | Cyber Distorter* | ||
| Grab Block | Grab Buster | Neapolitan Block | Neapolitan Bomb | ||
| Hornet Block | Hornet Chaser | Haunt Block | Haunt Pumpkin | ||
| Jewel Block | Jewel Satellite | Badge Block | Badge Barrier | ||
| Sakugarne Block | Sakugarne | Match Block | Match Blast | ||
| Slash Block | Slash Claw | Force Block | Force Beam | ||
| Wheel Block | Wheel Cutter | Hazard Block | Hazard Trapper | ||
| Small Reflect Block | None | Large Reflect Block | None | ||
| Enemy Block ‡ | Enemy Projectiles |
*Flash and Cyber Blocks are unique in that they become temporarily intangible while Flash Stopper or Cyber Distortor is active; they cannot be destroyed. If the player is inside a block when the effect ends, the block remains intangible until they exit the block.
† Exclusive to The Dampening.
‡ Exclusive to Null and Void.