Destroyable Block
Destroyable blocks, or barriers, are special objects that can only be destroyed by specific weapons. They appear in many different forms throughout Make a Good Mega Man Level and Make a Good Mega Man Level 2, often blocking passageways and concealing power-ups. Typically, ineffective weapons will bounce off these blocks rather than pass through.
Make a Good Mega Man Level
| Sprite | Name | Effective Weapon(s) |
|---|---|---|
| Buster Barrier | Mega Buster | |
| Black Hole Barrier | Black Hole Bomb | |
| Gemini Barrier | Gemini Laser | |
| Magic Barrier | Magic Card | |
| Metal Barrier | Metal Blade | |
| Pharaoh Barrier | Pharaoh Shot | |
| Solar Barrier | Solar Blaze | |
| Thunder Barrier | Thunder Wool | |
| Top Barrier | Top Spin |
Make a Good Mega Man Level 2
Note: Using the alternate weapons changes the block's sprite to match the corresponding alternate weapon.
| Sprite | Name | Effective Weapon(s) | Sprite | Name | Effective Weapon(s) |
|---|---|---|---|---|---|
| Normal Block | Mega Buster | Charge Block † | Charged Mega Buster Shot | ||
| Blade Block | Triple Blade | Truffle Block | Truffle Cluster | ||
| Flash Block | Flash Stopper* | Cyber Block | Cyber Distorter* | ||
| Grab Block | Grab Buster | Neapolitan Block | Neapolitan Bomb | ||
| Hornet Block | Hornet Chaser | Haunt Block | Haunt Pumpkin | ||
| Jewel Block | Jewel Satellite | Badge Block | Badge Barrier | ||
| Sakugarne Block | Sakugarne | Match Block | Match Blast | ||
| Slash Block | Slash Claw | Force Block | Force Beam | ||
| Wheel Block | Wheel Cutter | Hazard Block | Hazard Trapper | ||
| Small Reflect Block | None | Large Reflect Block | None | ||
| Enemy Block ‡ | Enemy Projectiles |
*Flash and Cyber Blocks are unique in that they become temporarily intangible while Flash Stopper or Cyber Distortor is active; they cannot be destroyed. If the player is inside a block when the effect ends, the block remains intangible until they exit the block.
† Exclusive to The Dampening.
‡ Exclusive to Null and Void.