Nitro Man
| Nitro Man | |||||||||||||||||||||||||||||||||||||
| Artwork by Capcom | |||||||||||||||||||||||||||||||||||||
| DWN-079 | |||||||||||||||||||||||||||||||||||||
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Nitro Man is a Robot Master from Mega Man 10. A bold and daring stunt robot who starred in many films and TV shows, Nitro Man was one of many robots who went berserk in the Roboenza outbreak, becoming one of Dr. Wily's minions for a while.
In Make a Good Mega Man Level and its remake, he appears as an NPC in Tier 2, both times lamenting the geography's unfriendliness towards driving.
Although not a devkit boss, Nitro Man nonetheless has a noticeable presence in Make a Good Mega Man Level 2, beyond an appearance as an NPC in Chateau Chevaleresque. He appears in the entry Rad Gravity as a gimmick, where his motorbike form can be driven, and is one of four Robot Masters Mega Man transforms into in the winning level, Identity Crisis. This latter role is repeated in the Wily stage Reality Core, both in the Tier 9-10 section and during the fight against Wily Machine SWORD.
Behaviour
In Rad Gravity, Nitro Man will follow after Mega Man, jumping up platforms to keep up with him if need be, but he will teleport to his location upon entering a new section or by holding Up and pressing Jump. By doing this latter button combination on Nitro Man himself, he will transform into his motorbike form and can be driven; in this state he is not only faster than Mega Man's running speed, but he can drive up and down walls and along ceilings, defying gravity. However, Nitro Man has momentum physics, and isn't immune to spikes.