Sea Mine

From Make a Good Mega Man Level Contest
Revision as of 15:29, 31 October 2018 by Brash Buster (talk | contribs) (Created page with "{{enemy |name=Sea Mine |image=Artwork by Capcom |caption=Artwork by Capcom |jname= |script=機雷<br>キライ |romaji=Kirai |altname= |designer= |prog...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Sea Mine
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: N/A
Attack Damage: 4 (contact)1
6 (contact)23
4 (explosion)23
Location(s): MaGMML1:
Maze of Death
MaGMML2:
Cardinal Man
Chomp Man
The Dampening
Lava Factory
Boil Man
Outer Space
Water Ducts
Inner Sanctum
Reality Core
Metallic Ocean
The Pit of Pits
Misc. Information
Script: 機雷
キライ
Romaji: Kirai
Programmer(s): The Stove Guy
Series Information
Official Game Appearances: Mega Man 4
Mega Man III
MaGMML Game Appearances: MaGMML1 (Enemy)
MaGMML2 (Enemy)
SeaMine.png

Sea Mine is an enemy from Mega Man 4. It is a land mine repurposed for underwater use.

Sea Mine was first made available in the devkit for the original Make a Good Mega Man Level contest, where it appeared in the entry Maze of Death.

Sea Mine returned in Make a Good Mega Man Level 2, where it appeared in the entries Cardinal Man, Chomp Man, The Dampening, Lava Factory, and Boil Man, as well as the Wily stages Outer Space, Water Ducts, Inner Sanctum, and Reality Core, the Tier X stage Metallic Ocean, and the Pit of Pits sub-levels "Cold Water" and "Safe Shallows".

Behavior

Sea Mines will slowly bob up and down. If Mega Man gets close, there is a chance that they will stop bobbing, begin to flash, and explode shortly afterwards.

The Sea Mines in Boil Man are guaranteed to flash when Mega Man gets near; starting in Make a Good Mega Man Level 3, this can be applied to a regular Sea Mine by setting "usesRng = false" in creation code.