Difference between revisions of "Blade Joe"

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|notes=Reflected shots do 2 damage.  
 
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==Trivia==
+
==Notes==
 
* Despite being a Sniper Joe, Blade Joes are not part of the "Joes" category in its code, and as such lack their usual weaknesses.
 
* Despite being a Sniper Joe, Blade Joes are not part of the "Joes" category in its code, and as such lack their usual weaknesses.
  
 
[[Category:Enemies]][[Category:Custom Enemies (MaGMML:EZ)]][[Category:Joes]]
 
[[Category:Enemies]][[Category:Custom Enemies (MaGMML:EZ)]][[Category:Joes]]

Latest revision as of 03:27, 19 March 2025

Blade Joe
Information
In-Game Information
HP: 6
Attack Damage: 4 (contact)
3 (propeller)
Weakness(es): Z-Burst
Blank Drive (Cutter Chip, Zap Chip, Psycho Chip)
Location(s): Dispute Over Sawblades
Misc. Information
Script: ブレードジョー
Romaji: Burēdo Jō
Designer(s): Buster
Programmer(s): Buster
Artist(s): Buster
Series Information
MaGMML Game Appearances: MaGMML: Episode Zero (Enemy)
BladeJoe.png

Blade Joe is an enemy from Make a Good Mega Man Level: Episode Zero, created for the stage Dispute Over Sawblades. It is a brown Sniper Joe that twirls a set of propeller blades to fly in the air.

Behavior

Blade Joes try to keep their distance from Zero, quickly flying backwards if he gets too close to them. At regular intervals, they jump up in the air and throw their propeller blades straight at him, before spawning a new propeller after returning to their original height.

Damage Table

Z-Buster Z-Saber Z-Burst Blank Drive
No Chip 1 1 2 99
Cutter Chip 1 1 2 2
Flame Chip 1 1 2 1
Icicle Chip 1 1 2 1
Zap Chip 1 1 2 2
Psycho Chip 1 1* 2 2
Other Notes Reflected shots do 2 damage.

Notes

  • Despite being a Sniper Joe, Blade Joes are not part of the "Joes" category in its code, and as such lack their usual weaknesses.