Difference between revisions of "Reality Core"

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(its not the final stage technically lol)
(Lonk)
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|enemies =  
 
|enemies =  
 
* The entire devkit's worth
 
* The entire devkit's worth
−
|subbosses =  
+
|subbosses = [[Holo Dragon]] & [[Chimerabot 1-5]]
−
|bosses = Holo Dragon, Chimerabot 1-5, Wily Machine SWORD, Mega Man Sprite Game, & Wily Core
+
|bosses = [[Wily Machine SWORD]], [[Mega Man Sprite Game]], & [[Wily Core]]
 
|other =  
 
|other =  
 
* Final, non post-game, stage
 
* Final, non post-game, stage

Revision as of 09:11, 27 October 2017

N/A: Reality Core

Make a Good Mega Man Level 2

File:MaGMML2-W6-Realitycore.png
The Reality Core itself, as well as Dr. Wily
"With the power of your silly festival, I will SMASH YOU INTO A MILLION PIECES!"
―Dr. Wily, losing it completely.

Overview

The Reality Core is the final Wily stage in Make a Good Mega Man Level 2, being notable due to it being over an hour long on an average first completion.

Strategy

The first part of the stage is an auto-scrolling segment containing only acid droplets and spikes. After a brief cutscene with the Reality Core's activation, the player is thrown into a huge maze, akin to the Great Maze from Super Smash Bros. Brawl and Wily's Labyrinth from Rockman 4 Minus Infinity, where they must navigate to five sections each based on submission gimmicks from their included tiers and defeat the Chimerabots there to unlock the path to the exit.

File:MaGMML2-W6-Realitycore-1.png
A: The appearance of the paths leading to the tier-based sections.
Make a Good Mega Man Level 2 - Wily Star
Stages
Outer Space • Water Ducts • Classic Castle • Lever Oriental Enchanted • Inner Sanctum • Unobtainium Mine • Reality Core
List of Bosses
Vanguard • Mecha Bubble Man • Btd'nhan • Riplings • Gravity Man • Autobounce • Super Dachone • Seven Force • Holo Dragon • Chimerabot 1 • Chimerabot 2 • Chimerabot 3 • Chimerabot 4 • Chimerabot 5 • Wily Machine SWORD • megaman sprite game
Final Boss
Wily Core