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From Make a Good Mega Man Level Contest
Create the page "Hubs" on this wiki! See also the search results found.
- * Bass is the only rival in ''MaGMML3'' to never appear anywhere in the hubs or tiers as an NPC.8 KB (1,305 words) - 18:17, 13 March 2025
- Motion Sickness Man is an NPC in two tier hubs, [[Tier 4 (MaGMML2)|Tier 4]] and [[Tier 8 (MaGMML2)|Tier 8]]. He is easily1 KB (225 words) - 15:46, 26 September 2018
- [[Category:Hubs]][[Category:Make a Good Mega Man Level 2]][[Category:Make a Good Mega Man L5 KB (776 words) - 16:28, 16 March 2025
- [[Category:Hubs]][[Category:Make a Good Mega Man Level 2]]61 KB (7,418 words) - 16:16, 16 March 2025
- ...s (alongside [[Tier 1 (MaGMML2)|Tier 1]] and [[Tier 4 (MaGMML2)|Tier 4]]'s hubs) that is capable of killing [[Mega Man]]. If he stands underneath the [[Spa4 KB (625 words) - 20:08, 14 March 2025
- ...re the resourcefulness of the festival committee. Reusing old buildings as hubs for festival areas? Weird, but effective."4 KB (548 words) - 21:26, 20 March 2025
- [[Category:Hubs]][[Category:Make a Good Mega Man Level 2]][[Category:Make a Good Mega Man L9 KB (1,314 words) - 23:03, 19 March 2025
- [[Category:Hubs]][[Category:Make a Good Mega Man Level]][[Category:Make a Good Mega Man Lev9 KB (1,401 words) - 02:10, 11 March 2025
- ...MML2'' — thus, when viewed in GameMaker Studio's room editor, levels and hubs appear to be exclusively populated by Volt Man. Coincidentally, Volt Man hi6 KB (1,042 words) - 09:32, 21 March 2025
- ...obot Masters from ''MaGMML2'' to appear as NPCs in any of that game's tier hubs. Additionally, they are the only NPCs to appear in Tier X's hub.4 KB (584 words) - 19:45, 17 March 2025
- ..., Gemini Man, Top Man, Snake Man, and Shadow Man all appear as NPCs in the hubs of ''MaGMML1'' and [[Make a Good Mega Man Level Remastered|its remake]]. Th8 KB (940 words) - 15:48, 15 August 2024
- *Bright Man, Toad Man, Ring Man, and Skull Man appear as NPCs in the hubs of ''MaGMML1''. The latter three reappear in ''MaGMML2'', along with the pr8 KB (964 words) - 20:55, 26 April 2022
- *Stone Man, Charge Man, Napalm Man, and Crystal Man appear as NPCs in the hubs of ''MaGMML1''. They all reappear in ''MaGMML2'', along with the missing Ro9 KB (1,139 words) - 01:44, 15 March 2025
- ...[[Knight Man]], Plant Man, Wind Man, and Yamato Man appear as NPCs in the hubs of ''[[Make a Good Mega Man Level]]''. They all reappear in ''MaGMML2'', al7 KB (873 words) - 02:29, 1 January 2022
- ...very Robot Master from ''7'' except for Cloud Man joins him as NPCs in the hubs of ''MaGMML2''. They use their sprites from ''Rockman 7 Famicom'', a fangam5 KB (650 words) - 02:34, 1 January 2022
- ...Clown Man, Search Man, Grenade Man, and Aqua Man all appear as NPCs in the hubs of ''MaGMML2'', using their ''Rockman 8 Famicom'' sprites.5 KB (686 words) - 21:04, 26 April 2022
- ...ete Man, Plug Man, [[Jewel Man]], and [[Galaxy Man]] appear as NPCs in the hubs of ''[[Make a Good Mega Man Level]]''. The latter three reappear as unique9 KB (1,181 words) - 13:02, 19 December 2021
- *Sheep Man, [[Nitro Man]], and Solar Man appear as NPCs in the hubs of ''MaGMML1''. They reappear in ''MaGMML2'', along with the missing Robot8 KB (1,031 words) - 13:30, 19 December 2021
- ...tardroids (with the sole exception of Terra) appear as NPCs in the various hubs of ''MaGMML2''. Venus and Saturn also make appearances as NPCs in ''[[Make7 KB (921 words) - 12:36, 18 September 2024
- *Konro Man, Aircon Man, Komuso Man, and Compass Man all appear as NPCs in the hubs of ''[[Make a Good Mega Man Level 2]]''.6 KB (784 words) - 22:06, 27 April 2022