Difference between revisions of "Peng"
From Make a Good Mega Man Level Contest
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|altname= | |altname= | ||
|designer= | |designer= | ||
| − | |programmer= | + | |programmer=[[snoruntpyro]] |
|artist= | |artist= | ||
|hp=1 | |hp=1 | ||
|at=4 (contact){{1}}<br>3 (contact){{2}}{{3}} | |at=4 (contact){{1}}<br>3 (contact){{2}}{{3}} | ||
|weak= | |weak= | ||
| − | |category=Flying | + | |category=Bird, Flying |
| − | |location=''' | + | |location='''MaGMML(1R):'''<br>[[Maze of Death]]<br>'''MaGMML2:'''<br>[[Cardinal Man]]<br>[[Candy Panic]]<br>[[Shovel Knight]]<br>[[A Mega Man for All Seasons]]<br>[[City Under Siege]]<br>[[Reality Core]]<br>[[The Pit of Pits]]<br>'''MaGMML: Episode Zero:'''<br>[[Frosty Fields]] |
| − | |OffAppear=[[Mega Man 1]]<br>[[Mega Man Powered Up]] | + | |OffAppear=[[Mega Man 1|Mega Man]]<br>[[Mega Man: The Wily Wars]]<br>[[Mega Man Powered Up]] |
| − | |MaGMMLAppear=[[Make a Good Mega Man Level| | + | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]] |
|appear2= | |appear2= | ||
|sprite=[[File:Peng.png]] | |sprite=[[File:Peng.png]] | ||
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'''Peng''' is an enemy from the original ''[[Mega Man 1|Mega Man]]''. It is a flying penguin robot. | '''Peng''' is an enemy from the original ''[[Mega Man 1|Mega Man]]''. It is a flying penguin robot. | ||
| − | Peng was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'' | + | Peng was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', where it appeared in the entry [[Maze of Death]]. |
| − | Peng returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Cardinal Man]], [[Candy Panic]], [[Shovel Knight]], [[A Mega Man for All Seasons]], and [[City Under Siege]], as well as the Wily stage [[Reality Core]] and the [[The Pit of Pits|Pit of Pits]] sub-levels "It's Beginning to Feel Just Like an Ice World" and "Up And Down". | + | Peng returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Cardinal Man]], [[Candy Panic]], [[Shovel Knight]], [[A Mega Man for All Seasons]], and [[City Under Siege]], as well as the Wily stage [[Reality Core]] and the [[The Pit of Pits|Pit of Pits]] sub-levels "It's Beginning to Feel Just Like an Ice World", "Pit" (where it was resprited into Monoeye from ''Kid Icarus''), and "Up And Down". It also appeared in the ''[[Make a Good Mega Man Level: Episode Zero]]'' level [[Frosty Fields]]. |
==Behavior== | ==Behavior== | ||
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*[[Bomber Pepe]] | *[[Bomber Pepe]] | ||
| − | [[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Mega Man 1 Enemies]][[Category:Flying Enemies]] | + | [[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Mega Man 1 Enemies]][[Category:Bird Enemies]][[Category:Flying Enemies]] |
Latest revision as of 01:24, 11 October 2024
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- "An enemy from Ice Man's stage. It acts basically the same as Killer Bullet, except with a wider arc, and it doesn't explode on death."
- ―Note in Peng's code, Megamix Engine
Peng is an enemy from the original Mega Man. It is a flying penguin robot.
Peng was first made available in the devkit for the original Make a Good Mega Man Level, where it appeared in the entry Maze of Death.
Peng returned in Make a Good Mega Man Level 2, where it appeared in the entries Cardinal Man, Candy Panic, Shovel Knight, A Mega Man for All Seasons, and City Under Siege, as well as the Wily stage Reality Core and the Pit of Pits sub-levels "It's Beginning to Feel Just Like an Ice World", "Pit" (where it was resprited into Monoeye from Kid Icarus), and "Up And Down". It also appeared in the Make a Good Mega Man Level: Episode Zero level Frosty Fields.
Behavior
Pengs will simply fly forward in a sine wave.