Difference between revisions of "Explosive Freefall"
From Make a Good Mega Man Level Contest
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|title=Explosive Freefall | |title=Explosive Freefall | ||
| − | |image=[[File:ExplosiveFreefall. | + | |image=[[File:MaGMMLEZ-CH1-ExplosiveFreefall.png|250px]] |
|caption=SELF DESTRUCT SEQUENCE ACTIVATED! | |caption=SELF DESTRUCT SEQUENCE ACTIVATED! | ||
| − | |game=[[Make a Good Mega Man Level: Episode Zero]] | + | |game=''[[Make a Good Mega Man Level: Episode Zero]]'' |
|creator=[[SnoruntPyro]] | |creator=[[SnoruntPyro]] | ||
| − | |rank=Chapter | + | |rank=Chapter 1 |
|composer= | |composer= | ||
|artist= | |artist= | ||
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|elements=1 | |elements=1 | ||
| − | |collectables= | + | |collectables=[[File:CD.png]] |
|enemies= | |enemies= | ||
| + | *[[Bomb Thrown]] | ||
| + | *[[Croaker]] | ||
| + | *[[Flying Shell]] | ||
*[[Metall]] | *[[Metall]] | ||
| + | *[[New Shotman]] | ||
| + | *[[Peterchy]] | ||
| + | *[[Skeleton Joe]] | ||
| + | *[[Vitreous]] | ||
| + | *[[Walking Bomb]] | ||
| + | |gimmicks= | ||
| + | *[[Cossack Platform]] | ||
| + | *[[Glass Platform]] | ||
| + | *[[Haard Platform]] | ||
|subbosses= | |subbosses= | ||
|bosses= | |bosses= | ||
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| − | + | '''Explosive Freefall''' is the first level in ''[[Make a Good Mega Man Level: Episode Zero]]''. Based off of [[Objective: Vain Space]] from the original ''[[Make a Good Mega Man Level]]'', and chronologically occuring at said game's climax, it follows [[Zero]] falling from the exploding wreckage of the [[Wily Castle]]. The level is comprised of a short platforming section in space, bookended by two freefall sections where Zero must dodge meteors, enemies, and platforms. | |
| − | '''Explosive Freefall''' is the first level in ''[[Make a Good Mega Man Level: Episode Zero]]''. Based off of [[Make a Good Mega Man Level | ||
==Strategy== | ==Strategy== | ||
| − | + | {{NeedsStrategy}} | |
| + | |||
| + | ==Trivia== | ||
| + | * During the freefall sections, [[Flying Shell]]s and [[Metall]]s use standard enemy projectile graphics instead of their usual unique ones. This is to prevent them from blending in with the starry background. | ||
| + | |||
| + | [[Category:Make a Good Mega Man Level: Episode Zero Stages]] [[Category:Stages]] | ||
Revision as of 00:30, 27 June 2020
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| SELF DESTRUCT SEQUENCE ACTIVATED! | ||||||||||||||||||||||||||||
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Explosive Freefall is the first level in Make a Good Mega Man Level: Episode Zero. Based off of Objective: Vain Space from the original Make a Good Mega Man Level, and chronologically occuring at said game's climax, it follows Zero falling from the exploding wreckage of the Wily Castle. The level is comprised of a short platforming section in space, bookended by two freefall sections where Zero must dodge meteors, enemies, and platforms.
Strategy
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This article is missing information on strategies. Please help out the wiki by adding these strategies to it!
Trivia
- During the freefall sections, Flying Shells and Metalls use standard enemy projectile graphics instead of their usual unique ones. This is to prevent them from blending in with the starry background.