Difference between revisions of "Explosive Freefall"
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Revision as of 10:59, 2 July 2020
| Chapter 1: Explosive Freefall | ||||||||||||||||||||||||||
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| SELF DESTRUCT SEQUENCE ACTIVATED! | ||||||||||||||||||||||||||
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Explosive Freefall is the prologue level in Make a Good Mega Man Level: Episode Zero. Based off of Objective: Vain Space from the original Make a Good Mega Man Level, and chronologically occuring at said game's climax, it follows Zero falling from the exploding wreckage of the Wily Castle, following a short tutorial platforming segment and an unwinnable joke fight against Mega Man. The level is comprised of a short platforming section in space, bookended by two freefall sections where Zero must dodge meteors, enemies, and platforms.
Strategy
While the level of inspiration could easily be completed with no button input, Explosive Freefall requires keen attention. For the freefall segments, all meteors and enemies are telegraphed by an exclamation mark, so the meteors can easily be dodged as long as the player isn't under a telehraph. Falling and rising platforms however, aren't telegraphed, yet move slower, giving the player more time to weave through enemy projectiles and platforms.
I'll beam you out after I finish my soap opera.
This article is missing information on strategies. Please help out the wiki by adding these strategies to it!
Trivia
- During the freefall sections, Flying Shells and Metalls use standard enemy projectile graphics instead of their usual unique ones. This is to prevent them from blending in with the starry background.