Difference between revisions of "Wily Archives"
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|hp=9 (Mecha Dragon, Kamegoro Maker, Cossack Catcher, Dark Man 3)<br>9 (Yellow Devil, Mechazaurus)<br>28 (Wily Capsule) | |hp=9 (Mecha Dragon, Kamegoro Maker, Cossack Catcher, Dark Man 3)<br>9 (Yellow Devil, Mechazaurus)<br>28 (Wily Capsule) | ||
|type = Copy | |type = Copy | ||
| − | |weak= [[Metal Blade]] (Mechazaurus)<br>[[Gemini Laser]] (Dark Man 3)<br>[[Top Spin]] (Kamegoro Maker)<br>[[Thunder Wool]] (Yellow Devil)<br>[[Black Hole Bomb]] (Cossack Catcher)<br>[[Pharaoh Shot]] (Wily Capsule)<br>[[Magic Card]] (Mecha Dragon) | + | |weak= [[Metal Blade]] (Mechazaurus)<br>[[Gemini Laser]] (Dark Man 3)<br>[[Top Spin]] (Kamegoro Maker)<br>[[Thunder Wool]] (Yellow Devil)<br>[[Black Hole Bomb]] (Cossack Catcher)<br>[[Pharaoh Shot]] (Yellow Devil, Wily Capsule)<br>[[Magic Card]] (Mecha Dragon, Wily Capsule) |
|affiliations=[[Dr. Albert W. Wily|Dr. Wily]] (presumably) | |affiliations=[[Dr. Albert W. Wily|Dr. Wily]] (presumably) | ||
|stage=[[Research Facility]] | |stage=[[Research Facility]] | ||
| Line 47: | Line 47: | ||
| wool = 4<br>1<br>1<br>1<br>1<br>1<br>1 | | wool = 4<br>1<br>1<br>1<br>1<br>1<br>1 | ||
| black = 1<br>1<br>2<br>3<br>1<br>1<br>1 | | black = 1<br>1<br>2<br>3<br>1<br>1<br>1 | ||
| − | | phar = | + | | phar = 2/2/5<br>1/1/2<br>1/1/3<br>1/1/2<br>1/1/2<br>1/1/2<br>2/2/4 |
| + | | magic = 1<br>3<br>1<br>1<br>1<br>1<br>3 | ||
| notes = Damage tables are for, in order, Yellow Devil, Mecha Dragon, Kamegoro Maker, Cossack Catcher, Dark Man 3, Mechazaurus, and Wily Capsule | | notes = Damage tables are for, in order, Yellow Devil, Mecha Dragon, Kamegoro Maker, Cossack Catcher, Dark Man 3, Mechazaurus, and Wily Capsule | ||
}} | }} | ||
Revision as of 10:53, 9 August 2018
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The Wily Archives are a group of seven bosses from Make a Good Mega Man Level. They are recreations of various Wily stage bosses from throughout the NES games.
Contents
Battle
The Wily Archives are encountered a total of 3 times in the stage.
First Encounter
The first time you encounter them, you fight the following bosses, which take turns fighting you:
Yellow Devil
Based on the Yellow Devil from Mega Man 1, this Archive will move to the boss door, split into three, and zip forward in an attempt to hit you. The Archives will always move in the same order: middle, bottom, top. After doing this, it will merge back together and return to its original position, ending its turn.
Mecha Dragon
Based on the Mecha Dragon from Mega Man 2, this Archive will move to the right of the screen and move up and down, shooting two fireballs at a time towards Mega Man's position. After four rounds of shots, it will return to its original position, ending its turn.
Kamegoro Maker
Based on the Kamegoro Maker from Mega Man 3, this Archive will move to the top middle of the screen and release three Kamegoros. They will bounce on the sides of the arena and eventually despawn. Once all the Kamegoros are gone, it will return to its original position, ending its turn.
Damage Table
| Make a Good Mega Man Level - Tier 4 | |
|---|---|
| Entry Stages | |
| Under Construction • Spiky Meltdown • Thunderclyffe Plant • Research Facility | |
| Bosses | |
| Wily Archives | |
| Tier Boss | |
| Justice Man | |