Difference between revisions of "Force Man"
From Make a Good Mega Man Level Contest
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Revision as of 14:42, 22 March 2018
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| Artwork by TEHTACOMAN12321 | |||||||||||||||||||||||||||||||
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Force Man is a boss in Make a Good Mega Man Level 2, who appears at the end of his namesake level.
He reappears in the Reality Core, fused with Match Man to create Chimerabot 4.
Battle
Force Man starts the battle by running in front of Mega Man, jumping on him, and then running back to the left side of the room. Force Man will then repeat the following pattern:
- Fire three Force Beams.
- Chase Mega Man around the room.
- Jump to the center of the room, and fire 4 Force Beams to his left and right.
- Jump off the screen, and attack with 6 groups of 4 downwards-facing Force Beams. These are the only Force Beams in the fight that will kill Mega Man in one hit, but they are telegraphed with a skull icon placed where they will appear. Force Man jumps back onto the screen after this attack is finished.
- Run to the right side of the room.
Damage Table
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| 1/1/2 | 1 | 1 | 1 | 1 | N | 4 | 1 | 1 | 1 | 1 |
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Trivia
- Pausing the game during the battle will not pause the creation of the instant-kill Force Beams when Force Man is attacking with them, but it will keep them from moving until the game is unpaused. This can be used to shorten the length of the instant-kill Force Beams.
| Make a Good Mega Man Level 2 - Tier 8 | |
|---|---|
| Entry Stages | |
| But It Lacked the Depth to Convince Me That This is Really Hell • Force Man • Smed's Big Annoying Mess of a Level • Conveyor Mayhem • Aurora Man • Bouncy Castle • City Under Siege • Escape Sequence • Bond Man | |
| List of Bosses | |
| Mecha Dragon • Force Man • Komuso Man? • Final Toad • Super Cannopeller • Big Fire Telly • Crusher Joe • Napalm Man MK 2 • Bond Man • Boundin' Crash Man | |
| Tier Boss | |
| Jet Man | |
| Other Goodies | |
| Sanct | |