Spring

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Spring
Information
In-Game Information
Type: Mobility
Location(s): MaGMML1:
The Quickening
Chroma Key
Napalm Forest and Caves
Maze of Death
Under Construction
Mega Man World
SnoruntPyro's Stage
Be the Bigger Person
Final Stage
MaGMML2:
Quirky Unconsistent Incomprehensible Nonsensical Track
Gigavolt Man
A Mega Man for All Seasons
Shovel Knight
Holy Crap, Mega Man Can Airslide?
Spiky Situation
Bouncy Castle
Misty Lake
Water Ducts
Lever Oriental Enchanted
Unobtainium Mine
Reality Core
So Good
Mario Land
Deep Thoughts
Swiss Hotel
Null and Void
The Pit of Pits
MaG24HMML:
Abyss Balcony
Programmer(s): Renhoek
Series Information
Official Game Appearances: Mega Man 6
Mega Man 7
Rockman & Forte: Mirai Kara no Chousensha
MaGMML Game Appearances: MaGMML1
MaGMML2
MaG24HMML
Mega Man 6Mega Man WorldMario Land

The Spring is a gimmick introduced in Mega Man 6. Its appearance is that of either a coiled spring or a springboard.

Springs were first made available in the devkit for the original Make a Good Mega Man Level contest, where they appeared in the entries The Quickening, Chroma Key, Napalm Forest and Caves, Maze of Death, Under Construction, and Mega Man World, as well as the Wily stages SnoruntPyro's Stage, Be the Bigger Person, and the Final Stage. It has a unique appearance in Mega Man World.

Springs returned in Make a Good Mega Man Level 2, where they appeared in 8 entries, as well as the Wily stages Water Ducts, Lever Oriental Enchanted, Unobtainium Mine, and Reality Core, the Tier X stages So Good, Mario Land, Deep Thoughts, Swiss Hotel, and Null and Void, and the Pit of Pits sub-levels "Epic Wrap Battle", "Gambly Night", "Maze of Death?", and "Reserved Forest". Mario Land's Spring is a unique variant.

Springs also appeared in the Make a Good 24 Hour Mega Man Level Wily stage Abyss Balcony.

Behavior

If Mega Man lands on a Spring, he will bounce off of it, bouncing even higher if he holds down the jump button. Mario Land's spring has a longer pause than normal before bouncing.

Related Gimmicks