Difference between revisions of "Super Joe"

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Super Joes are enemies found in [[Yggdrasil]], they function similarly to [[Returning Sniper Joe|Returning Sniper Joes,]] however they have significantly less health, but do more damage and use a large spread attack.
 
 
 
{{enemy
 
{{enemy
 
+
|name=Super Joe
|align= Right
 
|name= Super Joe
 
 
|image=  
 
|image=  
 
|caption=
 
|caption=
|designer= Zatsupachi  
+
|script=スーパージョー
|programmer= Zatsupachi  
+
|romaji=Sūpājō
|artist= Zatsupachi  
+
|designer=[[Zatsupachi]]
|hp = 3
+
|programmer=[[Zatsupachi]]
|at= 4 (contact and projectile)
+
|artist=[[Zatsupachi]]
 +
|hp=3
 +
|at=4 (projectile)
 
|weak= [[Sakugarne]]
 
|weak= [[Sakugarne]]
|category=
+
|location=[[Yggdrasil]]
|location= [[Yggdrasil]]
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|MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)
|MaGMMLAppear= [[MAGMML2]]
 
 
|sprite=  
 
|sprite=  
 
}}
 
}}
 +
'''Super Joe''' is an enemy from ''[[Make a Good Mega Man Level 2]]'', created for and appearing in the entry [[Yggdrasil]]. It is a purple [[Sniper Joe]] armed with a weapon that fires several shots at once.
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 +
==Behaviour==
 +
Super Joe behaves similarly to [[Returning Sniper Joe]] in that it hides behind a shield, occasionally pulling it back to fire. However, it fires a large number of small projectiles in multiple directions, and attacks more frequently. Destroying it isn't difficult, as it has less health than most Joes, and [[Mega Man]] takes no contact damage from it.
  
 
==Damage Table==
 
==Damage Table==
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| grab = 1
 
| grab = 1
 
| triple = 1
 
| triple = 1
 +
| flash = Y
 
| slash = 1
 
| slash = 1
 
| wheel = 2
 
| wheel = 2
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| wire = 1
 
| wire = 1
 
| arrow = 2
 
| arrow = 2
| flash = Y
 
 
| notes =
 
| notes =
 
}}
 
}}
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 +
==Related Articles==
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*[[Sniper Joe]]
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*[[Returning Sniper Joe]]
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*[[Sniper Armor]]
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*[[Hammer Joe]]
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*[[Skeleton Joe]]
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*[[Apache Joe]]
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*[[Crystal Joe]]
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*[[Rider Joe]]
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*[[Cannon Joe]]
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*[[Truck Joe]]
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*[[Machine Gun Joe]]
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*[[Returning Machine Gun Joe]]
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*[[Gunner Joe]]
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*[[Piriparee]]
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*[[Morning Joe]]
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*[[Hammer Joe (Mega Man World)]]
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*[[Koopa Joe]]
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*[[Koopa Hopper]]
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*[[Boomerang Joe]]
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*[[Shooter Joe]]
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*[[Grenader Joe]]
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*[[Toad Joe]]
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*[[Crawler Joe]]
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*[[Hazmat Joe]]
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 +
[[Category:Enemies]][[Category:Custom Enemies (MaGMML2)]][[Category:Joes]]

Revision as of 17:19, 12 October 2019

Super Joe
Information
In-Game Information
HP: 3
Attack Damage: 4 (projectile)
Weakness(es): Sakugarne
Location(s): Yggdrasil
Misc. Information
Script: スーパージョー
Romaji: Sūpājō
Designer(s): Zatsupachi
Programmer(s): Zatsupachi
Artist(s): Zatsupachi
Series Information
MaGMML Game Appearances: MaGMML2 (Enemy)

Super Joe is an enemy from Make a Good Mega Man Level 2, created for and appearing in the entry Yggdrasil. It is a purple Sniper Joe armed with a weapon that fires several shots at once.

Behaviour

Super Joe behaves similarly to Returning Sniper Joe in that it hides behind a shield, occasionally pulling it back to fire. However, it fires a large number of small projectiles in multiple directions, and attacks more frequently. Destroying it isn't difficult, as it has less health than most Joes, and Mega Man takes no contact damage from it.

Damage Table

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3 2 1 1 1 Y 1 2 4 1 2
Other Notes


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