Difference between revisions of "Fooley"

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|hp=2
 
|hp=2
 
|at=2 (contact)<br>2 (projectile)
 
|at=2 (contact)<br>2 (projectile)
|weak=[[Spark Chaser]], [[Tornado Blow]], [[Thunder Beam]], [[Ice Wall]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Thunder Wool]], [[Wire Adapter]], [[Power Stone]], [[Block Dropper]]{{Megamix}}
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|weak=[[Spark Chaser]], [[Tornado Blow]], [[Ice Wall]], [[Mix Tape]], [[Power Line]]{{3}}<br>[[Thunder Wool]], [[Wire Adaptor]], [[Concrete Shot]], [[Power Stone]], [[Block Dropper]]{{Megamix}}
 
|category=Flying
 
|category=Flying
|location=
+
|location='''MaGMML3:'''<br>[[Spectrum Science]]<br>[[Shrine of Nebula]]
 
|OffAppear=[[Mega Man V]]
 
|OffAppear=[[Mega Man V]]
|MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy)
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|MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy, NPC)<br>[[Megamix Engine]]
 
|appear2=
 
|appear2=
 
|sprite=[[File:Fooley.png]]
 
|sprite=[[File:Fooley.png]]
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'''Fooley''' is an enemy from ''[[Mega Man V]]''. It is a robot that flies using a propeller and a pair of jets, while a pendulum swings beneath it.
 
'''Fooley''' is an enemy from ''[[Mega Man V]]''. It is a robot that flies using a propeller and a pair of jets, while a pendulum swings beneath it.
  
Fooley was first available with the release of the [[Megamix Engine]], and is planned to appear in the devkits for ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''.
+
Fooley was first available with the release of the [[Megamix Engine]], and was a devkit enemy in all games to use it. However, it wouldn't see use until ''[[Make a Good Mega Man Level 3]]'', in which its only unmodified appearance was the entry [[Spectrum Science]]. An altered version of the enemy would appear in the same game via the [[Shrine of Nebula]] room "Fooley Cooley 2: The Cooler Fooley".
  
 
==Behavior==
 
==Behavior==
 
Though it's a slow-moving enemy, Fooley is able to slow down time for [[Mega Man]], significantly lowering his movement speed. After slowing time down, Fooley drops projectiles beneath itself, and their proximity to one another combined with Mega Man's slow speed makes dodging them harder. The time slow effect is undone when Fooley leaves the screen or is destroyed.
 
Though it's a slow-moving enemy, Fooley is able to slow down time for [[Mega Man]], significantly lowering his movement speed. After slowing time down, Fooley drops projectiles beneath itself, and their proximity to one another combined with Mega Man's slow speed makes dodging them harder. The time slow effect is undone when Fooley leaves the screen or is destroyed.
 +
 +
In "Fooley Cooley 2: The Cooler Fooley", Fooley lacks its time slow ability and projectiles. Instead, it creates a [[Snow Field]] column above and below it, granting Mega Man invincibility as long as he stands within it. These Fooleys are also completely invincible themselves.
  
 
==Damage Table==
 
==Damage Table==
 
===Make a Good Mega Man Level{{Megamix}}===
 
===Make a Good Mega Man Level{{Megamix}}===
{{Damagetable1
+
{{Damagetable1M
 
|buster=1/1/3
 
|buster=1/1/3
 
|metal=1
 
|metal=1
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|notes=
 
|notes=
 
}}
 
}}
 
 
===Make a Good Mega Man Level 2{{Megamix}}===
 
===Make a Good Mega Man Level 2{{Megamix}}===
 
{{Damagetable2M
 
{{Damagetable2M
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|notes=
 
|notes=
 
}}
 
}}
 
 
===Make a Good Mega Man Level 3===
 
===Make a Good Mega Man Level 3===
 
{{Damagetable3
 
{{Damagetable3
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|ice=4
 
|ice=4
 
|break=2
 
|break=2
|notes=}}
+
|tape=3/4/Y
 
+
|lantern=1
 +
|prismatic=1/2/3
 +
|beet=2
 +
|rec=4/3
 +
|banshee=4
 +
|propeller=1
 +
|cable=2
 +
|shoes=1
 +
|royal=3
 +
|bait=1/0.5
 +
|power=3
 +
|notes=
 +
}}
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
{{Damagetable24HM
 
{{Damagetable24HM
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|notes=
 
|notes=
 
}}
 
}}
 
+
===Make a Good 48 Hour Mega Man Level{{Megamix}}===
===Make a Good 48 Hour Mega Man Level===
+
{{Damagetable48HM
{{Damagetable48H
 
 
|buster=1/1/3
 
|buster=1/1/3
 
|flame=2
 
|flame=2
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|notes=
 
|notes=
 
}}
 
}}
 
 
===Megamix Engine===
 
===Megamix Engine===
 
{{DamagetableM
 
{{DamagetableM
 
|buster=1/1/3
 
|buster=1/1/3
|time=N
+
|time=Y
 
|stone=4
 
|stone=4
 
|plant=4
 
|plant=4
 
|block=4
 
|block=4
 
|ice=2
 
|ice=2
|notes=}}
+
|notes=
 +
}}
  
 
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man V Enemies]][[Category:Flying Enemies]]
 
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man V Enemies]][[Category:Flying Enemies]]

Latest revision as of 05:18, 25 February 2025

Fooley
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 2
Attack Damage: 2 (contact)
2 (projectile)
Weakness(es): Spark Chaser, Tornado Blow, Ice Wall, Mix Tape, Power Line3
Thunder Wool, Wire Adaptor, Concrete Shot, Power Stone, Block DropperMegamix Only
Category: Flying
Location(s): MaGMML3:
Spectrum Science
Shrine of Nebula
Misc. Information
Script: フーリー
Romaji: Fūrī
Programmer(s): Spin Attaxx
Series Information
Official Game Appearances: Mega Man V
MaGMML Game Appearances: MaGMML3 (Enemy, NPC)
Megamix Engine
Fooley.png
"I've heard Fooley Cooley is a good anime, but I've never seen the appeal, personally. Oh, also it can slow down time for Mega Man. Good for it."
―Note in Fooley's code, Megamix Engine

Fooley is an enemy from Mega Man V. It is a robot that flies using a propeller and a pair of jets, while a pendulum swings beneath it.

Fooley was first available with the release of the Megamix Engine, and was a devkit enemy in all games to use it. However, it wouldn't see use until Make a Good Mega Man Level 3, in which its only unmodified appearance was the entry Spectrum Science. An altered version of the enemy would appear in the same game via the Shrine of Nebula room "Fooley Cooley 2: The Cooler Fooley".

Behavior

Though it's a slow-moving enemy, Fooley is able to slow down time for Mega Man, significantly lowering his movement speed. After slowing time down, Fooley drops projectiles beneath itself, and their proximity to one another combined with Mega Man's slow speed makes dodging them harder. The time slow effect is undone when Fooley leaves the screen or is destroyed.

In "Fooley Cooley 2: The Cooler Fooley", Fooley lacks its time slow ability and projectiles. Instead, it creates a Snow Field column above and below it, granting Mega Man invincibility as long as he stands within it. These Fooleys are also completely invincible themselves.

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 1 1 2 3 2 3 1/5 2
Other Notes

Make a Good Mega Man Level 2Megamix Only

M.Buster H.Chaser J.Satellite G.Buster T.Blade F.Stopper S.Claw W.Cutter Sakugarne W.Adaptor S.Arrow
1/1/3 2 1 1 1 Y 1 2 4 6 2
Other Notes

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 3 1 1 6 3 2 4 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
3/4/Y 1 1/2/3 2 4/3 4 1 2 1 3 1/0.5 3
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man LevelMegamix Only

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper
1/1/3 2 2 0 2 1/1/2 2 5 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 4 4 4 2
Other Notes