Difference between revisions of "Skelefellow"
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|romaji=Sukeruferō | |romaji=Sukeruferō | ||
|altname= | |altname= | ||
| − | |designer=[[Korby]] and [[Freeman]] | + | |designer=[[Korby]] and [[Freems|Freeman]] |
| − | |programmer= | + | |programmer=Korby |
| − | |artist= | + | |artist=Korby |
|hp=6<br>2 (head) | |hp=6<br>2 (head) | ||
|at=4 (contact)<br>4 (head) | |at=4 (contact)<br>4 (head) | ||
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|location='''MaGMML2:'''<br>[[Haunt Man (stage)|Haunt Man]]<br>[[Reality Core]]<br>[[Deep Thoughts]]<br>'''MaGMML: Episode Zero:'''<br>[[S.R.A.R.A. HQ]] | |location='''MaGMML2:'''<br>[[Haunt Man (stage)|Haunt Man]]<br>[[Reality Core]]<br>[[Deep Thoughts]]<br>'''MaGMML: Episode Zero:'''<br>[[S.R.A.R.A. HQ]] | ||
|OffAppear= | |OffAppear= | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy) | + | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (NPC)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy) |
|appear2= | |appear2= | ||
|sprite=[[File:Skelefellow.png]] | |sprite=[[File:Skelefellow.png]] | ||
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'''Skelefellow''' is an enemy from ''[[Make a Good Mega Man Level 2]]'', appearing in [[Haunt Man (stage)|Haunt Man]], the Wily stage [[Reality Core]], and the [[Tier X (MaGMML2)|Tier X]] stage [[Deep Thoughts]]. It is a skeletal robot that can detach its head and throw it at targets to deal damage. | '''Skelefellow''' is an enemy from ''[[Make a Good Mega Man Level 2]]'', appearing in [[Haunt Man (stage)|Haunt Man]], the Wily stage [[Reality Core]], and the [[Tier X (MaGMML2)|Tier X]] stage [[Deep Thoughts]]. It is a skeletal robot that can detach its head and throw it at targets to deal damage. | ||
| − | In ''[[Make a Good Mega Man Level: Episode Zero]]'', Skelefellows make a surprise reappearance in the level [[S.R.A.R.A. HQ]]. | + | In ''[[Make a Good Mega Man Level: Episode Zero]]'', Skelefellows make a surprise reappearance in the level [[S.R.A.R.A. HQ]]. A Skelefellow's head also appears in ''[[Make a Good 48 Hour Mega Man Level]]'' as an NPC on the [[SS Elroy]]. |
==Behavior== | ==Behavior== | ||
Latest revision as of 19:08, 29 October 2022
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Skelefellow is an enemy from Make a Good Mega Man Level 2, appearing in Haunt Man, the Wily stage Reality Core, and the Tier X stage Deep Thoughts. It is a skeletal robot that can detach its head and throw it at targets to deal damage.
In Make a Good Mega Man Level: Episode Zero, Skelefellows make a surprise reappearance in the level S.R.A.R.A. HQ. A Skelefellow's head also appears in Make a Good 48 Hour Mega Man Level as an NPC on the SS Elroy.
Contents
Behavior
Skelefellows stand in place at first, but will throw their heads in an arc at Mega Man once they are spawned. After losing their heads, they run back and forth along the ground, turning around when reaching a wall or ceiling. The head will stop once it lands on the ground, at which point it remains still unless Mega Man destroys it.
Damage Table
Make a Good Mega Man Level 2
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| 1/2/3 | 3 | 3 | 3 | 1 | Y | 3 | 2 | 4 | 1 | 2 |
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Make a Good Mega Man Level: Episode Zero
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1 | 1 | 2 | 99 | ||||||
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1 | 1 | 2 | 1 | ||||||
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1 | 1 | 2 | 2 | ||||||
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