Difference between revisions of "Tyhorn"
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|hp=9 | |hp=9 | ||
|at=2 (ball) | |at=2 (ball) | ||
| − | |weak=[[Tornado Blow]], [[ | + | |weak=[[Tornado Blow]], [[Royal Guard]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Solar Blaze]], [[Plant Barrier]]{{Megamix}} |
| − | |category= | + | |category=Cannons |
| − | |location= | + | |location='''MaGMML3:'''<br>[[Chemical Industry]]<br>[[Spectrum Science]]<br>[[Pipe Man (stage)|Pipe Man]]<br>'''MaG48HMML:'''<br>[[Curious Skymachine]] |
|OffAppear=[[Mega Man V]] | |OffAppear=[[Mega Man V]] | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] ( | + | |MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Midboss)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Midboss)<br>[[Megamix Engine]] |
| − | |||
|appear2= | |appear2= | ||
|sprite=[[File:Tyhorn.png]] | |sprite=[[File:Tyhorn.png]] | ||
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'''Tyhorn''' is a midboss from ''[[Mega Man V]]''. It is a large cannon with eyes that shoots bouncing projectiles. | '''Tyhorn''' is a midboss from ''[[Mega Man V]]''. It is a large cannon with eyes that shoots bouncing projectiles. | ||
| − | Tyhorn was first available with the release of the [[Megamix Engine]], and thusly appears in the devkits for ''[[Make a Good Mega Man Level | + | Tyhorn was first available with the release of the [[Megamix Engine]], and thusly appears in the devkits for all games made with it. The first of these to use Tyhorn was ''[[Make a Good 48 Hour Mega Man Level]]'', where it appeared in the entry [[Curious Skymachine]]. It reappeared in the ''[[Make a Good Mega Man Level 3]]'' entries [[Chemical Industry]], [[Spectrum Science]], and [[Pipe Man (stage)|Pipe Man]]. |
==Behavior== | ==Behavior== | ||
Tyhorn stands in place, and only attacks by shooting cannon balls at random intervals. These shots can bounce off of walls, floors, and even Tyhorn itself. Only the eyes and cannon portions are vulnerable; weapons harmlessly pass through the rest of its body. | Tyhorn stands in place, and only attacks by shooting cannon balls at random intervals. These shots can bounce off of walls, floors, and even Tyhorn itself. Only the eyes and cannon portions are vulnerable; weapons harmlessly pass through the rest of its body. | ||
| + | |||
| + | ==Variants== | ||
| + | {| border="1" style="" | ||
| + | |-style="background:#99B1FF;" | ||
| + | ! width="1%" |Sprite | ||
| + | ! width="5%" |Name | ||
| + | ! width="7%" |MaGMML Appearance(s) | ||
| + | ! width="10%" |Location(s) | ||
| + | ! width="20%|Description | ||
| + | ! width="7%" |Designer(s) | ||
| + | ! width="7%" |HP | ||
| + | ! width="7%" |Attack Damage | ||
| + | |- | ||
| + | | style="text-align: center;"|[[File:DoubleTyhorn.png]] | ||
| + | | style="text-align: center;"|Double Tyhorn | ||
| + | | style="text-align: center;"|''[[Make a Good Mega Man Level 3|MaGMML3]]'' | ||
| + | | style="text-align: center;"|[[Fairly Unfocused Newcomer's Bosses And Gimmicks Stage]] | ||
| + | | style="text-align: center;"|A cycloptic reskin of Tyhorn with two cannons, enabling it to fire two balls in quick succession, and at different angles. | ||
| + | | style="text-align: center;"|[[GrimSpecs]] | ||
| + | | style="text-align: center;"|12 | ||
| + | | style="text-align: center;"|2 (ball) | ||
| + | |- | ||
| + | |} | ||
==Damage Table== | ==Damage Table== | ||
===Make a Good Mega Man Level{{Megamix}}=== | ===Make a Good Mega Man Level{{Megamix}}=== | ||
| − | {{ | + | {{Damagetable1M |
|buster=1/1/3 | |buster=1/1/3 | ||
|metal=1 | |metal=1 | ||
|gemini=1 | |gemini=1 | ||
| − | |solar= | + | |solar=4 |
|top=0 | |top=0 | ||
|wool=0.5 | |wool=0.5 | ||
| Line 42: | Line 64: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Make a Good Mega Man Level 2{{Megamix}}=== | ===Make a Good Mega Man Level 2{{Megamix}}=== | ||
{{Damagetable2M | {{Damagetable2M | ||
| Line 58: | Line 79: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Make a Good Mega Man Level 3=== | ===Make a Good Mega Man Level 3=== | ||
{{Damagetable3 | {{Damagetable3 | ||
| Line 65: | Line 85: | ||
|laser=1 | |laser=1 | ||
|water=1 | |water=1 | ||
| − | |tornado= | + | |tornado=4 |
| − | |thunder= | + | |thunder=3 |
|magnetic=2 | |magnetic=2 | ||
|ice=2 | |ice=2 | ||
|break=0 | |break=0 | ||
| − | |notes= | + | |tape=2/3/Y |
| + | |lantern=1 | ||
| + | |prismatic=2/3/4 | ||
| + | |beet=2 | ||
| + | |rec=4/3 | ||
| + | |banshee=4 | ||
| + | |propeller=0.5 | ||
| + | |cable=1 | ||
| + | |shoes=1 | ||
| + | |royal=4 | ||
| + | |bait=3/1 | ||
| + | |power=1 | ||
| + | |notes=Damage values are identical for Double Tyhorn. | ||
}} | }} | ||
| − | |||
===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ||
{{Damagetable24HM | {{Damagetable24HM | ||
| Line 81: | Line 112: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Make a Good 48 Hour Mega Man Level=== | ===Make a Good 48 Hour Mega Man Level=== | ||
{{Damagetable48H | {{Damagetable48H | ||
| Line 93: | Line 123: | ||
|concrete=3 | |concrete=3 | ||
|homing=2 | |homing=2 | ||
| + | |beat=2 | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Megamix Engine=== | ===Megamix Engine=== | ||
{{DamagetableM | {{DamagetableM | ||
| Line 106: | Line 136: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | + | ==Notes== | |
| − | == | ||
*Tyhorn's bottom pipe was cut off in its original ''Mega Man V'' sprite, and was extended so it could be positioned anywhere without the wire cutting off into nothing. | *Tyhorn's bottom pipe was cut off in its original ''Mega Man V'' sprite, and was extended so it could be positioned anywhere without the wire cutting off into nothing. | ||
| − | ==Related | + | ==Related Articles== |
*[[Tyhorn Platform]] | *[[Tyhorn Platform]] | ||
| − | [[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Midbosses]][[Category:Devkit Midbosses (MaGMML3)]][[Category:Mega Man V Enemies]] | + | [[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Midbosses]][[Category:Devkit Midbosses (MaGMML3)]][[Category:Mega Man V Enemies]][[Category:Cannons]] |
Latest revision as of 01:13, 16 March 2025
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Tyhorn is a midboss from Mega Man V. It is a large cannon with eyes that shoots bouncing projectiles.
Tyhorn was first available with the release of the Megamix Engine, and thusly appears in the devkits for all games made with it. The first of these to use Tyhorn was Make a Good 48 Hour Mega Man Level, where it appeared in the entry Curious Skymachine. It reappeared in the Make a Good Mega Man Level 3 entries Chemical Industry, Spectrum Science, and Pipe Man.
Contents
Behavior
Tyhorn stands in place, and only attacks by shooting cannon balls at random intervals. These shots can bounce off of walls, floors, and even Tyhorn itself. Only the eyes and cannon portions are vulnerable; weapons harmlessly pass through the rest of its body.
Variants
| Sprite | Name | MaGMML Appearance(s) | Location(s) | Description | Designer(s) | HP | Attack Damage |
|---|---|---|---|---|---|---|---|
|
Double Tyhorn | MaGMML3 | Fairly Unfocused Newcomer's Bosses And Gimmicks Stage | A cycloptic reskin of Tyhorn with two cannons, enabling it to fire two balls in quick succession, and at different angles. | GrimSpecs | 12 | 2 (ball) |
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 4 | 0 | 0.5 | 3 | 1/5 | 2 | |
| Other Notes | |||||||||
Make a Good Mega Man Level 2Megamix Only
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| 1/1/3 | 2 | 1 | 1 | 1 | Y | 1 | 2 | 0 | 0 | 2 |
| Other Notes | ||||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 2 | 0 | ||||||||||||
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| 2/3/Y | 1 | 2/3/4 | 2 | 4/3 | 4 | 0.5 | 1 | 1 | 4 | 3/1 | 1 | |||||||||
| Other Notes | Damage values are identical for Double Tyhorn. | |||||||||||||||||||
Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/0 | 2 | 3 | 2 | 2 | |
| Other Notes | ||||||||||
Megamix Engine
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|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
| Other Notes | ||||||||||
Notes
- Tyhorn's bottom pipe was cut off in its original Mega Man V sprite, and was extended so it could be positioned anywhere without the wire cutting off into nothing.

