Difference between revisions of "Tamp"

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|hp=6
 
|hp=6
 
|at=4 (contact)
 
|at=4 (contact)
|weak=[[Tornado Blow]]{{3}}<br>[[Salt Water]], [[Concrete Shot]]{{48H}}<br>[[Gemini Laser]], [[Top Spin]], [[Black Hole Bomb]], [[Grab Buster]], [[Sakugarne]], [[Plant Barrier]]{{Megamix}}
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|weak=[[Tornado Blow]]{{3}}<br>[[Salt Water]]{{48H}}<br>[[Gemini Laser]], [[Grab Buster]]{{Megamix}}
 
|category=Semi Bulky
 
|category=Semi Bulky
 
|location=
 
|location=
 
|OffAppear=[[Mega Man V]]
 
|OffAppear=[[Mega Man V]]
|MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy)
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|MaGMMLAppear=
 
|appear2=
 
|appear2=
 
|sprite=[[File:Tamp.png]]
 
|sprite=[[File:Tamp.png]]
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'''Tamp''' is an enemy from ''[[Mega Man V]]''. It is a teleporting press robot that uses small jets to fly.
 
'''Tamp''' is an enemy from ''[[Mega Man V]]''. It is a teleporting press robot that uses small jets to fly.
  
Tamp was first available with the release of the [[Megamix Engine]], and thusly appears in the devkits for ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''.
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Tamp was first available with the release of the [[Megamix Engine]], and thusly appeared in the devkits for ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''.
  
 
==Behavior==
 
==Behavior==
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|water=1
 
|water=1
 
|tornado=4
 
|tornado=4
|thunder=2
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|thunder=3
 
|magnetic=2
 
|magnetic=2
 
|ice=2
 
|ice=2

Revision as of 12:49, 28 January 2019

Tamp
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 6
Attack Damage: 4 (contact)
Weakness(es): Tornado Blow3
Salt Water48H
Gemini Laser, Grab BusterMegamix Only
Category: Semi Bulky
Misc. Information
Script: タンプ
Romaji: Tanpu
Programmer(s): Spin Attaxx
Series Information
Official Game Appearances: Mega Man V
Tamp.png

Tamp is an enemy from Mega Man V. It is a teleporting press robot that uses small jets to fly.

Tamp was first available with the release of the Megamix Engine, and thusly appeared in the devkits for Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level.

Behavior

Tamp flies upwards a small distance, teleports out of sight, then reappears above Mega Man in an attempt to drop down on him. Once landing, it will repeat the cycle constantly.

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 1 3 2 3 0.5 3 1/5 2
Other Notes


Make a Good Mega Man Level 2Megamix Only

M.Buster H.Chaser J.Satellite G.Buster T.Blade F.Stopper S.Claw W.Cutter Sakugarne W.Adaptor S.Arrow
1/1/3 2 1 3 1 Y 1 2 4 3 2
Other Notes


Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 4 3 2 2 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes


Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes


Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 2 1/1/2 3 3 2
Other Notes


Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 N 2 4 2 2
Other Notes


Trivia

  • Despite not being a miniboss, Tamp curiously only made one single appearance in Mega Man V. Time will tell if any MaGMML games are kinder to it with regards to its use.