Difference between revisions of "Elecit"

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|hp=6
 
|hp=6
 
|at=4 (contact)<br>6 (ground spark)<br>3 (projectile)
 
|at=4 (contact)<br>6 (ground spark)<br>3 (projectile)
−
|weak=[[Tornado Blow]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Hornet Chaser]], [[Power Stone]]{{Megamix}}
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|weak=[[Tornado Blow]], [[Electro Cable]], [[Power Line]]{{3}}<br>[[Hornet Chaser]], [[Concrete Shot]], [[Power Stone]]{{Megamix}}
 
|category=Floating
 
|category=Floating
−
|location=
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|location='''MaGMML3:'''<br>[[Mega Man DEV]]<br>[[Frenzy Reactor]]<br>[[Wily in space (Roll's rescue)]]<br>[[Wily Rooms of Weapons]]<br>[[Beat the Security System]]<br>[[Secluded Terminal]]<br>[[Doorkman]]<br>[[Propeller Woman in the City in the Clouds]]<br>[[NEO Pit of Pits]]<br>[[Shrine of Nebula]]
 
|OffAppear=[[Mega Man V]]
 
|OffAppear=[[Mega Man V]]
−
|MaGMMLAppear=
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|MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy, NPC)<br>[[Megamix Engine]]
 
|appear=
 
|appear=
 
|appear2=
 
|appear2=
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'''Elecit''' is an enemy from ''[[Mega Man V]]''. It is a floating electricity-generating robot with two electrodes for arms.
 
'''Elecit''' is an enemy from ''[[Mega Man V]]''. It is a floating electricity-generating robot with two electrodes for arms.
  
−
Elecit was first present in the [[Megamix Engine]], and as such appeared in the devkits for ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''.
+
Elecit was first present in the [[Megamix Engine]], and as such appeared in the devkits for all games using it. Its ''MaGMML'' debut was in ''[[Make a Good Mega Man Level 3]]'', where it appeared in the entries [[Mega Man DEV]], [[Frenzy Reactor]], [[Wily in space (Roll's rescue)]], [[Wily Rooms of Weapons]], [[Beat the Security System]], [[Secluded Terminal]], [[Doorkman]], and [[Propeller Woman in the City in the Clouds]]. It also appeared in the [[NEO Pit of Pits]] sublevels "Factory Investigation", "In the Can Co.", and "Room on the Wily Star", and in the [[Shrine of Nebula]] rooms "Don't Shock the Rock!" and "Shock Chaser".
  
 
==Behavior==
 
==Behavior==
−
Elecit floats in place for a few seconds, before diving straight down. If solid ground is beneath it, it creates a spark of electrcity that rapidly moves across a small area before rising back up to where it started. Upon reaching its starting point, it fires up to five electric shots downwards before repeating the cycle.
+
Elecit floats in place for a few seconds, before diving straight down. If solid ground is beneath it, it creates a spark of electricity that rapidly moves across a small area before rising back up to where it started. Upon reaching its starting point, it fires up to five electric shots downwards before repeating the cycle.
  
 
==Damage Table==
 
==Damage Table==
 
===Make a Good Mega Man Level{{Megamix}}===
 
===Make a Good Mega Man Level{{Megamix}}===
−
{{Damagetable1
+
{{Damagetable1M
 
|buster=1/1/3
 
|buster=1/1/3
 
|metal=1
 
|metal=1
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|notes=
 
|notes=
 
}}
 
}}
−
 
 
===Make a Good Mega Man Level 2{{Megamix}}===
 
===Make a Good Mega Man Level 2{{Megamix}}===
 
{{Damagetable2M
 
{{Damagetable2M
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|laser=1
 
|laser=1
 
|water=1
 
|water=1
−
|tornado=5
+
|tornado=6
 
|thunder=3
 
|thunder=3
 
|magnetic=2
 
|magnetic=2
 
|ice=2
 
|ice=2
 
|break=2
 
|break=2
 +
|tape=2/3/Y
 +
|lantern=1
 +
|prismatic=1/2/3
 +
|beet=2
 +
|rec=4/3
 +
|banshee=4
 +
|propeller=1
 +
|cable=2
 +
|shoes=1
 +
|royal=3
 +
|bait=1/0.5
 +
|power=3
 
|notes=
 
|notes=
 
}}
 
}}
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|notes=
 
|notes=
 
}}
 
}}
−
===Make a Good 48 Hour Mega Man Level===
+
===Make a Good 48 Hour Mega Man Level{{Megamix}}===
−
{{Damagetable48H
+
{{Damagetable48HM
 
|buster=1/1/3
 
|buster=1/1/3
 
|flame=2
 
|flame=2
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|concrete=3
 
|concrete=3
 
|homing=2
 
|homing=2
−
|notes=}}
+
|notes=
 +
}}
 
===Megamix Engine===
 
===Megamix Engine===
 
{{DamagetableM
 
{{DamagetableM

Latest revision as of 04:17, 20 December 2024

Elecit
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 6
Attack Damage: 4 (contact)
6 (ground spark)
3 (projectile)
Weakness(es): Tornado Blow, Electro Cable, Power Line3
Hornet Chaser, Concrete Shot, Power StoneMegamix Only
Category: Floating
Location(s): MaGMML3:
Mega Man DEV
Frenzy Reactor
Wily in space (Roll's rescue)
Wily Rooms of Weapons
Beat the Security System
Secluded Terminal
Doorkman
Propeller Woman in the City in the Clouds
NEO Pit of Pits
Shrine of Nebula
Misc. Information
Script: エレキット
Romaji: Erekitto
Programmer(s): Spin Attaxx
Series Information
Official Game Appearances: Mega Man V
MaGMML Game Appearances: MaGMML3 (Enemy, NPC)
Megamix Engine
Elecit.png
"An electric enemy that electrifies the ground beneath it and fires out five electric shots."
―Note in Elecit's code, Megamix Engine

Elecit is an enemy from Mega Man V. It is a floating electricity-generating robot with two electrodes for arms.

Elecit was first present in the Megamix Engine, and as such appeared in the devkits for all games using it. Its MaGMML debut was in Make a Good Mega Man Level 3, where it appeared in the entries Mega Man DEV, Frenzy Reactor, Wily in space (Roll's rescue), Wily Rooms of Weapons, Beat the Security System, Secluded Terminal, Doorkman, and Propeller Woman in the City in the Clouds. It also appeared in the NEO Pit of Pits sublevels "Factory Investigation", "In the Can Co.", and "Room on the Wily Star", and in the Shrine of Nebula rooms "Don't Shock the Rock!" and "Shock Chaser".

Behavior

Elecit floats in place for a few seconds, before diving straight down. If solid ground is beneath it, it creates a spark of electricity that rapidly moves across a small area before rising back up to where it started. Upon reaching its starting point, it fires up to five electric shots downwards before repeating the cycle.

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 1 1 2 3 0.5 3 1/5 2
Other Notes

Make a Good Mega Man Level 2Megamix Only

M.Buster H.Chaser J.Satellite G.Buster T.Blade F.Stopper S.Claw W.Cutter Sakugarne W.Adaptor S.Arrow
1/1/3 3 1 1 1 Y 1 2 4 3 2
Other Notes

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 6 3 2 2 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
2/3/Y 1 1/2/3 2 4/3 4 1 2 1 3 1/0.5 3
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man LevelMegamix Only

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper
1/1/3 2 2 0 2 1/1/2 2 3 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 4 4 2 2
Other Notes